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Join Date: Sep 2004
Location: Canada
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[QUOTE=ed_209a;804796]Really, I believe a pioneer with a TL5 flintlock rifle could pick up a TL8 assault carbine, and be up to speed in a few hours of training. Having fired a modern reproduction of a TL6 rifle, I can assure you it goes the other way. You just need to learn the quirks of the weapon. This is exactly the concept of Familiarity, rather than separate skills.
A TL 6 rifle and a TL 7 or 8 rifle have far more in common with each other than any of them have with a flintlock weapon (let alone a match lock or cannon lock!) You might be able to fire a flintlock based only on Familiarity penalty, but LOADING the thing is another beast entirely. Loading a match lock or cannon lock is even more removed, although closer related to a flintlock than modern cased ammunition. Firing a cannon lock is not even that similar (there's no trigger to pull at all!)
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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#2 | ||
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Join Date: Sep 2004
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Quote:
Quote:
My dad wasn't a great marksman or teacher, but he taught me enough in 5-6 hours that I could load and fire the weapon, and tie it in with all the other firearm practice I had earlier. Time wise, that seems a lot more like a new familiarity in Guns(Rifle) than 1 point in Guns/TL5(Rifle).
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“Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.” - Robert E Howard, "The Tower of the Elephant" |
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| Tags |
| houserules, skills |
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