Re: GURPS: Spaceship Control Room Question
My own hack for extended bridge space is to use passenger seating and charge an extra 50k per seat converted to a control station. That way you're not re-buying any unwanted features.
I'd only pay full price for an extra control room if it was supposed to be a fully independent auxiliary control, like the secondary bridge on Honorverse warships. Even then it may be a bit much considering that supposedly includes a lightweight sensor array and attitude thruster system.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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