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#20 |
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Join Date: Aug 2004
Location: Austin, TX
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Session 48
http://westmarchsaga.wikia.com/wiki/...ouded_Valley/4 This was just a big bash, though apparently very tense from the player's side. No major rule questions came up. The ogres with Combat Reflexes are just skilled enough to be annoying - they have good enough defenses to avoid most attacks, and though they aren't super accurate, 2d+6 damage is enough to scare everyone but Mrugnak. For once, we didn't have any rules disputes. There was a lot of bad rolls that prevented cool stuff from happening, such as Ayake blowing a couple of attack rolls or Mrugnak suffering a take-down from a pair of goblins, but also some funny bits like when Mrugnak backhanded a goblin off the tower. The delvers still haven't cleared the gates. In a week or two (hopefully), we're going to find out whether the whole "charge the gates" plan was a good idea, or if they just restaged Dieppe. I'm betting on the latter. |
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| Tags |
| campaigns, dungeon fantasy |
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