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Old 06-06-2009, 06:00 PM   #4
trooper6
 
Join Date: Sep 2004
Location: Medford, MA
Default Re: Idea for the origin of elves, dwarves, goblins, trolls etc. in Dungeon Fantasy

Some Quotes:

DF1, pg 3
"... the “plot” for a hack-and-slash adventure will be very sim-
ple. “Joe the Barbarian, with his friends Ed the Barbarian and
Marge the Barbarian, went down into a cave. They saw lots of
monsters and killed them and took their treasure. A dragon ate
Ed. Joe and Marge ran away. The End.”
–GURPS Basic Set
Fantasy is an engaging genre, bursting with wonder and
mystery. It offers worlds full of fascinating lands, dotted with
great cities and populated by exotic cultures. All of this has a
powerful resonance with any gamer familiar with myth, fairy-
tales, and the fantasy epics of literature and film. For that, get
GURPS Fantasy.
But something else resonates with nearly every gamer.
That’s the thrill of taking a powerful, faux-medieval adventur-
er down into a cave – or a haunted forest, or a sinister strong-
hold – and seeing lots of monsters, killing them, and taking
their treasure. For that, there’s GURPS Dungeon Fantasy.
Break it out when you don’t feel like dealing with complicated
plots, fussy social interactions, and so on. The results won’t be
refined. They might not even be “real roleplaying” (whatever
that is). But they’ll be fun!"

"Be warned that Dungeon Fantasy: Adventurers shamelessly
cuts corners and makes assumptions. It’s a guide to making
two-dimensional “heroes” from a non-culture, and pillages his-
tory and fantasy novels at random for powerful equipment and
mythology. Use it in a serious fantasy campaign at your peril."

DF2, pg 2.
"The term “dungeon” refers to a simple fantasy adventure.
Typically, the PCs wander from room to room, killing monsters
and grabbing treasure . . . A “dungeon” can also be a building,
battleship, space station, etc. If the adventurers are dropped into
a limited area, with little or no goal except to grab what they can
and get out alive, it’s a “dungeon.”
–GURPS Basic Set"

ETA: Can you mix Dungeon Fantasy with Fantasy? Sure. But the DF pdfs make it pretty clear that they are about killing things, taking their loot, and not thinking too deeply beyond that.

Last edited by trooper6; 06-06-2009 at 06:05 PM.
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