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Old 06-06-2009, 05:36 PM   #2
trooper6
 
Join Date: Sep 2004
Location: Medford, MA
Default Re: Idea for the origin of elves, dwarves, goblins, trolls etc. in Dungeon Fantasy

Quote:
Originally Posted by b-dog View Post
I am thinking that the origin of elves is from the faerie realm. Elves will be mortal versions of "true faerie elves" that are created in the mortal realm to suit the whims of the faeries. Elves are nature faeries and this is the reason why they love nature and live in woods, under the ocean, or on mountains. The shadow elves are unseelie and have been corrupted by evil thus they enjoy the cruel and darker aspects of nature.

Dwarves and gnomes are mortal earth faeries and this is why they live underground, lust for precious earths and enjoy craftmanship in creating items from their element. Halflings are mortal hearth and harvest faeries and this is why they love food and cooking and the domestic side of life.

The goblin-kin, ogres and trolls are mortal unseelie faeries and they delight in being nasty and cruel. They enjoy war for it's own sake, not merely for territorial reasons. Plus trolls may have stronger faerie blood as some can regenerate and others turn to stone in daylight.

True faeries are leprechauns, pixies, nymphs, fauns and many others. They are more innately magical but they require mana to exist while mortal faeries don't. The reason I like there to be a connection between elves, dwarves, gnomes and other fantasy races to faeries is because I like to connect them to their origin which are faeries. This helps to explain their quirky behavior and also allows them to be different than a Darwinian style being which would live by practicality not passion.

What do you think of this idea? Thanks for any input.
For Dungeon Fantasy you don't have to have any reasons for anything. You don't have to have any coherence. As a matter of fact, the genre works against that sort of thing. Why is there a dungeon full of monsters? What do they eat? Why does it always seem like the adventurers are the only ones who've ever been to one of these dungeons? Why does each level of the dungeon have progressively harder monsters? Why is there are town nearby that sells dungeoneering stuff...yet they never really get bothered by the monsters, nor go into the dungeon themselves? Who cares? Go in, kill the monsters, take their stuff, go back in again.
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