Quote:
Originally Posted by Luke Bunyip
Umm, should we consider pre-gen settings a resource for GMing-with-training-wheels?
On a personal note, we are just about to achieve five GM's out of five players in my gaming group. We ALL consider the solo creative aspect of setting part of the enjoyment. THEN we get to enjoy watching our friends trash it, take it apart, kill the carefully crafted NPC etc.
A metaphor could be buying a chainstore junk food meal, as opposed to cooking for yourself and friends. I'm being judgemental, aren't I...
|
Pre-gens could reach the level of Japanese 'table-talk' games, where (reputedly) the game is
scripted. Apparently these things exist for the 'training-wheel' reason.
These could be fun for a change, too. Tho' I don't think my group would wear it...
The risk of the players trashing your carefully-constructed world and plot is irrelavent to someone having fun, and vital to prevent for 'controllers'.
Anyway; I certainly find the consensual creations more satisfying.