Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-03-2009, 05:37 PM   #14
sgtcallistan
 
Join Date: Sep 2006
Location: Chatham, Kent, England
Default Re: GMs -- Don't we all want to roll our own?

Quote:
Originally Posted by balzacq View Post
Hm. Perhaps that's because at this point for me, "world creation" is something that's mostly going on continuously in the back of my head*. What I guess most would consider world creation -- making maps, detailing nations, etc. -- either gets done bit by bit during downtimes or takes the form of improvised elaborated versions of cocktail-napkin notes (presently kept in a wiki on my webhost), so it's not very time-consuming. Actual game prep is usually an hour or two at most of making notes for the upcoming session, done the afternoon or night before the game.
snip
There it is. That's what happens when I write game scenarios (except without the wiki).

I find the threads that go on about how much work is needed to have a functioning world, or how to rigidly stat a Jedi mind-trick for a rules lawyer, or how to convert the monster manual, to be irrelavent.

Let the idea bubble; let events, TV, music etc. spark ideas.
Write down simple aide memoires only: who, what, when, where, why.
Mix McGuffins and unalterable world events. Relax.
Prep is to re-load this stuff jus before a game.

-and then be prepared to wing it all anyway, and to change everything.
sgtcallistan is offline   Reply With Quote
 

Tags
worldbuilding


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:20 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.