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#1 |
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Join Date: Nov 2004
Location: Flushing, Michigan
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Just for the sake of discussion...if someone was thinking of proposing a GURPS Anime book to The Powers That Be, what do you think should be included?
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#2 |
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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You absolutely need:
And a few more things, I think. I'm sure I'm missing something. You should be able to do it in 500 pages or so. |
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#3 |
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☣
Join Date: Sep 2004
Location: Southeast NC
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Can't forget school girl ghosts that live in toilets.
We love you Toilet Hanako! ----- Seriously, though, a hypothetical GURPS Anime would be either uselessly vague, overly specific, or able to crush a bull elephant. Anime isn't a genre, it's so diverse that even calling it a style is a stretch. A single book that tries to cover beat-em-up action series, Miyazaki style dramatic feature films, hard-boiled detective stories, adventure fantasy, situation comedies, romantic comedies, and a bajillion other genres is doomed to fail. That said, a book (or series of books) that cover a narrow field might fly. I wouldn't be personally interested in a book that handles Dragon Ball Z style powers, or a guide to running a Super Sentai type campaign, but it would make for a much more straightforward project. Those that are interested in them are also less likely to feel they're wasting their money on all that touchy-feely crap that I like.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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#4 |
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Join Date: Jul 2005
Location: Endor
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What RyanW said.
I think the easiest solution would simply be to replace all the art in the books with a representative sampling of Japanese-styled animation cels and manga illustration. And even that's an awfully wide range of styles. (You could also do GURPS Movies, by replacing all the art with movie posters and production stills…) Individual genre guides, on the other hand, are much more reasonable. And then if you want to combine the Giant Robot book with the High School Romance book, no problem… |
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#5 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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Quote:
There are two main lines of content I can see as suitable: (1) A guide to how to run action to gain an anime feel. This would be akin to the material on cinematic games, or to my own sections on four-color campaigns in GURPS Supers. For anime, I suppose the focus would be on "action that makes sense if you can visualize it or draw a picture of it." (2) A list of common anime tropes and guidelines on how to do them in GURPS. I would emphasize the first over the second, though. Show how to do anime-style storytelling. Bill Stoddard |
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#6 |
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Join Date: Nov 2008
Location: Yukon, OK
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I agree the genre is to diverse for 1 book, however you can attempt it this way.
I'd write up a core book akin to Supers that covered major trends and some short samples for inspiration and jump off points. I think if you really broke down the various genres you could cover them better by addressing common themes and setting ideas then sidebars or sections for ispirational examples. Darn it Bill not only writes better but faster then I ;) |
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#8 | |||||||||||||||||
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Join Date: Mar 2005
Location: The deep dark haunted woods
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So what exactly do we need a book for?
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"When you talk about damage radius, even atomic weapons pale before that of an unfettered idiot in a position of power." - Sam Starfall from the webcomic Freefall |
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#9 |
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Join Date: Aug 2004
Location: Y'know, around.
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David Pulver's writing.
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| animé, conversion, conversions |
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