|
|
|
|
|
#1 | ||
|
Join Date: Jun 2006
Location: Sweden, Stockholm
|
Quote:
Both advantages are really just 'you are a cinematic fighters of some sort', how that happened isn't important out of specific settings. Quote:
For the Weapon Master-style advantage for firearms take a look at Gunslinger. Karate is practically Weapon Master (Brawling) as a skill. I would not alow it. Just buy up Striking ST [5p/level]
__________________
"Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared" |
||
|
|
|
|
|
#2 | |||
|
Join Date: May 2009
|
Quote:
Quote:
:D Quote:
I am my GM!!! |
|||
|
|
|
|
|
#3 |
|
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Karate already enjoys damage bonuses for high skill. No need for WM for that. As GM you should leave it alone.
|
|
|
|
![]() |
| Tags |
| damage, unarmed fight, weapon master |
|
|