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#1 | |
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Join Date: May 2009
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Quote:
the only "concept" problem is "trained by a master" presumes you were trained BEFORE while "weapon master" means you became a master AFTER. But it's also true that, if you need to inflict more damage with karate or similar skill, you have only to learn maneuvers as "power blow", "pressure secrets" and so on. so, thanks a lot! and for the question about weapons as anti-tank rifles and other weapons causing multiplying damage (5dx2, for example)? |
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#2 | ||
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Join Date: Jun 2006
Location: Sweden, Stockholm
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Quote:
Both advantages are really just 'you are a cinematic fighters of some sort', how that happened isn't important out of specific settings. Quote:
For the Weapon Master-style advantage for firearms take a look at Gunslinger. Karate is practically Weapon Master (Brawling) as a skill. I would not alow it. Just buy up Striking ST [5p/level]
__________________
"Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared" |
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#3 | |||
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Join Date: May 2009
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Quote:
Quote:
:D Quote:
I am my GM!!! |
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#4 |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Karate already enjoys damage bonuses for high skill. No need for WM for that. As GM you should leave it alone.
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| Tags |
| damage, unarmed fight, weapon master |
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