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Old 05-29-2009, 11:21 PM   #6
Trachmyr
 
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Join Date: Nov 2008
Location: Florida
Default Re: How quickly will you actually freeze in space?

David Johnston2: Excellent point about handling items... something I'll have to consider since I want these genemods to function without gloves (for [/I]Clinging (Low Gravity 0.1G, Accessability: Bare Feet or Bare Hands)[/I])... perhaps a Resistance (or Immunity) to Frost-bite for short exposures, maybe due to a thick epideral on palms/soles which insulates for a short time then sheds off when damaged...

Ulzgoroth: I want to avoid the Sealed Advantage, and NASA site (concerning vacuum & space suits) indicates that the human body is sufficiently sealed against moisture loss. The primary evaporation occurs at the mouth, nose & eyes. This seems already enough for my needs, so I don't want to add on an advantage that is also going to give immunity to corrives and toxins. It's also TL 11, and I have trouble imagining how this advantage would work without symbiosis of nanomachines (which is illegal in my setting to boot).

Anthony: Thanks for the breakdown. As far as how close they can get to blackbody, I am incorporating the Chameleon advatage that autonomously responds to tempature and radiation, so when needed be their skin can turn jet black... I'm also wondering if fine scales might be more appropriate... but I don't know if this would give any effect.

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I'm also trying to avoid Vaccum Support... from what I can read it primarily stops rapid decompression. NASA also state that the human body expands in a vacuum, and while it doesn't mention that this is imeediately harmful, I can't imagine it would be a good thing after constant exposure. Generally these Genemods will be wearing a Mechanical Counter-pressure Suit to avoid this effect, and Rapid Decompression is still very hazardous to them. Is there anything else that Vacuum Support covers that I'm missing? Is it safe to go without it if wearing a MCP Suit and avoiding Rapid Decompression? I've also considered using the Maximum Duration Limitation and the Accessability Limitation (not against Rapid Decomression) on the Vacuum Support Advantage to be on the "Safe Side"... is that a good idea? I'm trying to avoid TL11 traits from Bio-tech, but with these limitations I can see it becoming TL10... does that seem fair?

Thank You...
-Trachmyr


Edit: Does Tempature Tolerance (Only to Tolerate Body Heat) or perhaps Resistance (Overheating) seem appropriate to avoid overheating in short durations? Many of the Mechanical Couter-Pressure Suits being considered by NASA use sweat to regualte temperature... is that enough?
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bio-tech, hypothermia, space

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