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Old 05-27-2009, 02:01 PM   #7
SuedodeuS
 
Join Date: Sep 2008
Default Re: Samurai X (Rurouni Kenshin)techniques

What you want is Attacking from Above, which is somewhere in the Combat section of Basic Set (I think in the Special Options subsection). I think there's a Technique to get rid of the penalty in Martial Arts. Soujirou would be using this. It's also useful for Kenshin's Ryu Tsui Sen (although you'd probably need Super Jump to pull it off properly). To the best of my knowledge, Warp allows you to teleport anywhere in 3-dimensional space, so teleporting above the target to attack from there doesn't seem off to me.

For the Ama Kakeru Ryu no Hirameki, you're going to want to follow a similar logic to the Shuntensatsu - a high damage Innate Attack that is used in conjunction with Battoujutsu. In fact, in both cases you may want to consider linking Affliction with Heart Attack to the attack (in which case you could get away with lower damage). Of course, the Ama Kakeru Ryu no Hirameki is specialized enough that it might be its own Technique as well as an Innate Attack. The Technique would basically be Battoujutsu with additional defense penalties on the target. Had my "Tricky Techniques" thread really gone anywhere, I'd be able to use that system to represent the left-foot trick, as well as the followup strike. That thread kind of fell through, though.
For Kenshin, I'd say he'd have to buy the Ama Kakeru Ryu no Hirameki as a Cutting attack, but that his sakabatou - which by that point is essentially a magic weapon - downgrades damage to some sort of subdual crushing and changes the Affliction to Unconsciousness. Although you could force him to buy this as an Alternate Ability, I'd personally just say it's a result of his weapon and be done with it.

Finally, I'd say the Shuntensatsu should probably have No Knockback and possibly No Blunt Trauma, while the Ama Kakeru Ryu no Hirameki would probably have Double Knockback. The Ama Kakeru Ryu no Hirameki should probably have some limitations on it - Costs HP, Emergencies Only, etc.

EDIT: The final level of shukuchi would probably involve using Warp as a free action (actually, most of the levels probably would), meaning you can still do Shuntensatsu if you want. Requiring that you do shukuchi in order to be able to use Shuntensatsu would be a Limitation on the Innate Attack, but probably not a very large one (-5% or so would probably do it).
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