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Old 05-26-2009, 11:28 PM   #5
SuedodeuS
 
Join Date: Sep 2008
Default Re: Samurai X (Rurouni Kenshin)techniques

Shukuchi should probably be represented as something akin to Warp, honestly. It's fast enough it's pretty much teleportation anyway. You might also include Obscure, since he can't be seen very well as he's attacking. The "explosions" from his footsteps would probably be a nuisance effect or something along those lines, as it gives away his position. As for battoujutsu, I'd probably build it something like the following:

Battoujutsu (Hard)
Default: Prerequisite Skill-12
Prerequisite: Broadsword or Two-Handed Sword

Battoujutsu can only be done as an All-Out Attack; it is frequently done as All-Out Attack (Strong), but Committed and even Double (using the sheath or a second sword) are not unheard of. Battoujutsu is difficult to avoid, imposing a -2 to the enemy's Parry defense and a -1 to Dodge and Block. In addition to the effects of All-Out Attack, it gains an additional +4 or +2/die to damage, whichever is better. Battoujutsu requires a successful Fast-Draw, and you must Do Nothing the next round to recover.

Build:
Requires Skill Check (+1)
Do Nothing (+1)
Penalizes enemy defense (parry-2, dodge/block-1) (-6)
Damage +4 (-8)

So, you end up with a 13-point Technique (14 points if you require the Unique Technique Perk, which you probably should with that damage bonus) that behaves similarly to how it does in the series (heavy damage, leaves you wide open). To keep it somewhere in the realm of realism, cutting back to a +2 to damage (+1/die) would work pretty well, and bring the default up to skill-8 or penalize enemy defenses further.


Soujirou's ultimate technique is well beyond mere Battoujutsu, however. I'd probably build it as an Innate Attack (8d cut or so sounds right) that uses Broadsword/TH Sword skill and thus can be used with the Battoujutsu technique for even further damage. 8d+16 (or 8d+8, for the toned down version of Battoujutsu) is going to average 42 damage (or 36), which can easily kill most characters. EDIT: And, as a cutting attack, it gets a x1.5 wounding modifier, bringing average injury to 63 (or 54). Survival is highly unlikely (with the stronger version, a typical person would be killed outright, with no HT checks against death).


Also, thanks for the link. Looks like I'll get to read the Jinchuu arc after all!
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Latin: Those whom a god wishes to destroy, he first drives mad.

Last edited by SuedodeuS; 05-27-2009 at 12:51 PM.
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