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Old 05-26-2009, 03:53 PM   #27
Vaevictis Asmadi
 
Join Date: May 2007
Location: Twin Cities, Minnesota, U.S.A.
Default Re: Dungeon Fantasy: Good or Bad for GURPS?

If it sells well, then it's good for GURPS, and for the people buying it. Personally I don't like the genre, and like Figleaf I don't really understand how it draws in D&D players by being more like D&D, but I imagine it's something to do with the system as opposed to the genre.

Either way, I agree that it should be published in softcover. I doubt that many people wander onto an obscure gaming company's online catalog looking for the game they've always wanted. They're more likely to wander through their FLGS and notice a dead tree on a shelf.
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