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#1 |
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Join Date: Nov 2008
Location: Pennsylvania
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Forgive me for being the new guy and asking, but what's the difference between Dungeon Fantasy and Fantasy? I'm not trying to look a gift horse in the mouth, and I'm all for having more fantasy options, but I'm not quite sure what relationship DF has to Fantasy.
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#2 | |
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Join Date: Sep 2004
Location: Medford, MA
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Quote:
Fantasy can be any number of things. It could be the political machinations in the court of King Arthur. It could be about young nobles trying to find advantageous marriages. It could be about being traders in a fantastic city. It could be about mysteries or romance or piracy on the high seas. It could be about a wizards school divided into four houses. It could be about killing monsters and taking their loot. Lots of different things are Fantasy. Dungeon Fantasy is a specific sort of sub-genre of fantasy. So while Dungeon Fantasy is fantasy, there are a lot of other things that are also fantasy that have nothing to do with dungeon fantasy at all. |
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#3 | |
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Join Date: Mar 2005
Location: The deep dark haunted woods
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Quote:
__________________
"When you talk about damage radius, even atomic weapons pale before that of an unfettered idiot in a position of power." - Sam Starfall from the webcomic Freefall |
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#4 | |
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Join Date: Sep 2004
Location: Southeast NC
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Quote:
Fantasy is a guide to creating a fantasy setting, with lots of material on many styles of fantasy.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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#5 |
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Join Date: Nov 2008
Location: Pennsylvania
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Ok, so DF is GURPS put into (for a lack of better words) a somewhat prepackaged setting with the skills, abilities, equipment, templates, and etc which would be most suitable for such a campaign and without things such as computer programming and guns which have no place in such a campaign. Is that about right?
That sounds like a pretty good thing to me. I'm sure I'd take a lot of ideas of the book because I'm already working on doing something similar using the GURPS products that I have. I'm putting together a fantasy style campaign. I think a GURPS product which is semi-prepackaged is a great idea. Especially since not all of the D&D crowd (of which I am a member) is exactly thrilled with how D&D's new edition is turning out. I also think that such a product might be less intimidating and a little more accessable to people who are new to the system. |
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#6 | ||
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Join Date: Sep 2004
Location: Southeast NC
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Also, it isn't intended to be stand-alone. You probably need at least Characters, Campaigns is almost required, and Magic is very, very helpful. Also, as many copies of Lite as you can get your hands on (every time I order from WH23, I have them drop in a copy of Lite). Quote:
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RyanW - Actually one normal sized guy in three tiny trenchcoats. Last edited by RyanW; 05-26-2009 at 12:04 AM. |
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#7 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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It isn't that so much as "Kromm hasn't had the free time to write more Action stuff." The arrival of the GURPS Low-Tech and GURPS Horror first drafts has all but put the kibosh on my writing for 2009, because I have to be an editor instead. Sorry!
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#8 |
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"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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While we love your writing, we love it more when nothing slips by because you're too busy to edit.
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#9 |
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Join Date: Apr 2009
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Quick, someone award Kromm 35 CP so he can buy a level of Duplication!
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#10 | |
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Join Date: Apr 2006
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| Tags |
| dungeon fantasy |
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