Quote:
Originally Posted by Gudiomen
I would like the more elegant system of Cost Factor (CF) being generalized outside of DF. But that's not what the topic is about, there's plenty of wishes flying about.
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I'd rather avoid that. CF is purely additive, which works for DF since it's inherently quick-and-dirty. In a more fully-fleshed-out universe, you might want to consider that e.g. it's harder to give Meteoric Iron a Very Fine edge than it is for normal steel, so CF would be multiplicative instead of additive.
In other words, I don't see any value in generalizing CF rules out of DF because CF is a very genre-specific assumption.
-Max