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Old 05-21-2009, 04:01 PM   #11
Agemegos
 
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Join Date: May 2005
Location: Oz
Default Re: Knockback against opponents with Flight, Clinging, Catfall

Quote:
Originally Posted by WingedKagouti View Post
Realistically, someone who was knocked back would continue to travel for several seconds if hit with sufficient force
You're referring to their sliding across the ground?

A person subject to knockback would continue to travel through the air for several seconds only if the target was launched on an upward trajectory, or if the ground sloped down. Because of the vector addition of acceleration and velocity, motion can be decomposed into orthogonals. So everything from a dropped stone to a bullet fired parallel with teh ground takes the same amount of time to hit the ground: the difference between the bullet and the stone is only how far they travel horizontally in the time it takes them to fall.

So it is with knockback. Unless you launch people upwards they take about half a second to hit the ground, regardless of how fast they are flung away.
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Last edited by Agemegos; 05-21-2009 at 04:05 PM.
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