In
another post, I had noticed that +40% on 100 yards and +70% on 10 yards looked like taking both out to 2,000 yards with a regular Increased Range and had theorized that RPK had determined that that distance was where the benefits of LOS balance the drawbacks. But this thread has made me notice that LOS doesn't affect 1/2D, so I was wrong.
"+40% for an ability that
normally has a 100-yard range, or +70% for one with a 10-yard range." (emphasis mine). I guess "normally" means that you can't simply add "Increased Max, 10x, +15%; Increased Range, LOS, +40%" (whether or not the ability has a 1/2D distance) instead of +70%, right?