04-13-2009, 05:46 PM
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#29
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Re: Are proliferating perks a danger to GURPS?
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Originally Posted by Lupo
I am also charging *less* for some traits that are really badly written or badly priced, e.g. Speak with Plants, Chameleon, Silence,Clinging, Cultural Adaptability, Daredevil, Gunslinger, Pressure support, Walk on Liquid or Unaging (that is *totally ridicolous* at 15 points).
If somebody is interested I can share my "revised trait list" with the changed costs.
The more rules you change, the less it is "GURPS", of course...
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Sure, I'm interested.
-Max
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