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Old 04-02-2009, 10:30 AM   #19
Sydney
 
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Join Date: Sep 2004
Location: Janesville, WI
Default Re: New to GURPS, is Old West compatible with 4e?

I've been writing up a "slasher"/serial killer adventure for a "Western" campaign, right now the stats are for 3e Boot Hill, though it would be easy to convert them, and Pmandreker has suggested I submit it to Pyramid or even e23 (most likely Pyramid since I've not done any writing for SJGames at all).

I'm also working up a "Western" campaign that I'm hoping to be abl to run soon, it's very cinematic with a touch of ancient conspiracy thrown in as well. Should be a fun time, So far, my sources are High tech, Basic Set, Martial Arts, SteamPunk and SteamTech, and am planning on converting the magic system from Old West 2e to 4e, likely using Thaumatology when I can afford it or the wife buys it for me for my Birthday in June
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