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Old 03-09-2009, 12:58 PM   #1
The Wrathchild
 
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Join Date: Aug 2004
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Hi all

I have participated in - and am currently running - a combat tournament game set in a fantasy milieu.

As can be seen in another thread somewhere (edit: There it was!), the question has been raised about the Staff being just a bit of an über-weapon with it's +2 Parry bonus.

I wonder if what lead the staff to get that +2 Parry in the Basic Set isn't really what has become the "Parrying with Two-handed Weapons (Multiple Parries)"-rule. Or the Defensive Grip-rules for that matter - or the combination of the two - and that while it's fine to just go with the +2 Parry in a simple, Baic Set game, it should really be removed in a Martial Arts game, and those other rules utilized to the full instead?

Is that realistic? A better representation of the RW properties of the Staff? or is the +2 dead on?

Make sense?
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