Re: What do you think about the Silhouette rules?
The first time I knew the Silhouette System was when I was searching a Gundam-like RPG and I bought the first edition of Jovian Chronicles. A very beautiful game with a very beautiful system. It was (and in fact, it is) my prefered roleplaying system. It was a good balance of detail and lightness in rules and I think this balance was partially altered in SilCore (that I bought with both Heavy Gear 3rd and Jovian Chronicles 2nd), where the system became more complex with the new "complexity rating". I hope the system could return to the balance and lightness of the previous edition, with more complexity as optional rules in the main book or in an eventual compendium.
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