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Join Date: Feb 2009
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Hi there - this is mainly to sort out a 'debate' we had playing munchkin.
Situation: Player A has the Bat Bat weapon from Munchkin bites which says that it automatically kills any bat and then combat continues to resolve. Player A kicks open a door, and there is a bat (for argument sake it's a generic bat). Scenarios requiring your help: A) Does the bat die before any player can cast friendship potion / mate / transferral potion / wand of dowsing for one of those cards? B) Does Player A have to say 'It's dead' to activate the bat? C) The bat dies immediately but there is 2.6 seconds during which player A could be cursed. D) The bat dies immediately but there is 2.6 seconds during which another player can cast a wandering monster. E) Player A was at lvl 8 before combat - during the 2.6 seconds after the bat is automatically killed Player A uses a Go Up a Level card - goes up to lvl 9 and then wins from the bat kill unless someone else uses a drain card. Is there a general rule for cards with abilities such as this? Say for example, elf fights potted plant kills the potted plant, another player can remove the elf race so the player only gets 1 level? Maru (wont fight werewolves) behind a door for a werewolf - can another player curse the werewolf race away to force the player to fight it? Is this statement true : In most cases (except for wishing ring cancelling curses), Munchkin uses First In First Out and NOT Magic The Gathering style Interrupts / Sorceries. I would appreciate definitive answers to this as it caused some heated debate and ideally someone can say : "I've arbitrated rules in lots of games and THESE are your answers ..." Many many thanks :) Last edited by Collywobbles; 02-03-2009 at 04:58 PM. |
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