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#31 | |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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OTOH, having more than one Alternate Forms doesn't make the other forms somehow less useful[1] - if you can turn into a trout and a squirrel there are instances when being a small climbing rodent is useful and instances when being able to swim underwater upstream[2] is useful. They don't each become less useful as an option because you already have the other. [1]There can be some exceptions to this - the ability to turn into an Eagle, a Falcon, and a Parrot is less useful than being able to turn into a Shark, a Bat, and a Wolf. Personally I'd be willing to give a point break in the former case, but not the later. [2]to spawn, of course :-)
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. Last edited by ericbsmith; 12-08-2008 at 08:17 PM. |
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#32 | |
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Banned
Join Date: Oct 2007
Location: Europe
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But what should be an AA of what? Hypothetically, the Morph costs 65 CPs including Limitations and Enhancements. The most expensive AF could be a 100 CP custom-made template, so it costs 90, plus a base AF cost of 21 CPs (including Limitations and Enhancements). The three other AFs also cost 21 CPs each. Would the 4/5 CP cost discount then apply to Morph, or to the four AFs? Or only to the most expensive AF (which strikes me as weird). The Morph costs 65 CPs, and the most expensive AF costs 111 CPs. I'd say that having the Morph be the AA is the simplest solution, and it may also be the most logical solution, but I'm not 100% sure... |
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#33 | |
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Banned
Join Date: Oct 2007
Location: Europe
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#34 | |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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In the case of Morph and AF, I'd say total the cost of all the AFs, including the cost of the Alternate Racial Templates, and compare it to the final cost of Morph, including the Morph pool. Whichever is cheaper gets the x1/5 point cost. Don't treat each AF separately, because as we discussed earlier you cannot treat them separately to try to claim one as a AA against the other. All AFs are effectively one large advantage. Example: You have two AFs, a 60 point Bear and a 25 point Eagle. Final cost is (0.9*60)+15+15=84 points. You have generic Morph for 100 points. The AFs are the AAs, so the cost for them is actually 84/5, or 17 points, plus the 100 points for Morph.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. Last edited by ericbsmith; 12-09-2008 at 09:51 AM. |
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#35 | |
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Banned
Join Date: Oct 2007
Location: Europe
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If I get into a GURPS camapgin wher my shapechanger character is appropriate we'll see if it flies with the GM or not. Isn't a huge deal either way, though. Morph as AA will save me a dozen CPs or so. I'm rather more concerned about the long term, about how likely the GM is to allow the CPs spent on the AFs to be "folded into" a more-powerful Morph. (If I even decide to take the character that route.) |
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| Tags |
| maximum duration, transient abilities |
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