Quote:
|
Originally Posted by benz72
-1 per turn seems a little excessive to me,
|
Well, -1 per two turns could possibly be justified, but it starts to look sketchy once you start adding in some of Kromm's suggestions upthread - the bonus could persist for a
long time, with some of them.
Quote:
|
Originally Posted by benz72
I'd probably let it stick around for IQ turns before dropping.
|
The problem is, fights don't generally
last that long - even a dumb fighter will probably have at least IQ 8 - that means that it would take 11 turns for the bonus to completely disapear. At that point, you might as well say it lasts forever, because it will almost never go away before the fight is done.
Quote:
|
Originally Posted by benz72
Alternatively, make the PC -1 to IQ based skills (like having a spell 'on') until he decides to let the bonus go (or he uses it of course).
|
This isn't much of a balancing factor. Most fighters won't be using a lot of IQ-based skills in combat anyway.