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#11 | ||
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Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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I have a Pyramid subscription for a lot of reasons. Only one of them is the possiblity that I could be involved in another play-test. However, with the Heavy Gear playtest potentially coming up soon, I made sure to re-up with time to spare. |
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#12 | ||
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Join Date: Sep 2008
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I signed up for Pyramid though, so hopefully I'll be able to get into the playtest when it's announced. ^_^
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-Jeff "Konig-Wolf" James Proud fan of Heavy Gear since Heavy Gear Fighter! Heavy Gear: Warrior's Desinty Arc 1 (the original game) Last edited by Konig-Wolf; 10-01-2008 at 01:28 AM. |
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#13 | |
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Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#14 |
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Join Date: Apr 2006
Location: Central New York
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I had a pyramid subscription and never really found it to be worth it. I'll admit the price is decent and the ability to go over all the old articles was nice too, but I didn't find it very useful for the games I run. (Mostly HackMaster, Palladium, Alternity, Heavy Gear, and Shadowrun)
Which makes signing up for the mag basically a fee to play test. Others will pay the fee, and to them I have nothing but thanks for making the game better. Me, though I'd love to play test it, it would mean paying for Pyramid, dropping one of my games that are going well, putting a lot of time in to give it a real work out. And in the end I probably will have to wait a few months after it comes out to pick it up since money's tight as is and the 20% price hike by most rpg manufactures is not helping.
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HMGMA NY-3-00379-01 PC Kills: 4th Ed. - 69 Basic - 0 "Friends come and go... But enemies accumulate." Never Let the Facts Get in the Way of a Good Grudge. |
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#15 | |
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Join Date: Jun 2008
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As someone who's not really in the game business but have been a gamer for a few decades I have spoken to plenty of guys from different companies who have regretted not having some sort of filter to seperate people who want to really want to playtest from those had good intentions to playtest but just never got around to it. The recent tightening of the economic purse strings everywhere coupled with the inflation that's been going on for the last couple years is going to mean it's even more important than ever to keep the 'undesirables' out of the playtest pool because dedicating resources to them is just a waste. If that means that some very good candidates for playtesting are excluded it's a pity to be sure but with any risk/gain relationship the businessman has to make that calculated decision of what is the optimal course. |
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| Tags |
| heavy gear |
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