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Old 09-17-2008, 12:00 AM   #4
vicky_molokh
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Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: [Spaceships] GURPS EVE, and related ideas . . .

Quote:
Originally Posted by tshiggins
Point of information - those who play Eve play the pod-pilots who command their ships cybernetically, but the ships, themselves, have crews. Only shuttles are single-person. Even interceptors are frigates, with small crews.

As for single-man ships, I have to ask about the goal of the campaign. If you exist to fly around and fight Berzerkers (Von Neumann killing machines), or something, that might be okay. What makes Eve fun is the interaction with the other *players*, whether that's cooperative or adversarial, and the game is designed to require group play to succeed in the larger sense.

So, why would the campaign require the existence of a small squadron of spacecraft, each commanded by a single pilot?
1. I remember a piece of fluff that told how the new pod-tech allowed reducing the crew to one, because that one pilot could see from the ship's 'eyes', feel how engines work etc.

2. It's just a weird idea. IMO, it's not very different from an infomorph campaign where infomorphs jump between various 'shells (ship or humanoid or whatever).
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