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Old 09-15-2008, 02:23 AM   #11
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: [GURPS: Spaceships] Space Fleet

Code:
Calliope class Destroyer-Frigate		Load:	33.4t	dDR:	20
Unstreamlined				Endurance:	72d
SM+9	(3000t)	TL11			Air Performance
dST:	100	Move:	4/0.15c		Move:	40/250	TTO:	5.2 minutes
dHP:	100	Hnd:	-1		Hnd:	-1	TTE:	6.5 minutes
HT:	13	SR:	5		SR:	5	TBO:	1.4 minutes
Occ:	34 ASV				Airspeed:	500mph	0.14mps

Cost	Crew	System
Fore Section
6M		[1]	Advanced Metallic Laminate Armor dDR 20
30M		[2]	Tactical Array C/S 11
30M		[3]	Defensive ECM
30M		[4]	Defensive ECM
15M		[5]	Major Weapons Battery
	1		40cm Missile Turret (4,X,6dx10(2))
60M				30 Missiles
15M		[!6]	Major Weapons Battery
			1GJ Antiparticle Turret (S,4dx10(3))

Midships Section
6M		[1]	Advanced Metallic Laminate Armor dDR 20
15M		[!2]	Secondary Weapons Battery
	10		10x1MJ VRF Improved UV Laser Turrets (S,2d(2))
15M		[!3]	Secondary Weapons Battery
	10		10x1MJ VRF Improved UV Laser Turrets (S,2d(2))
15M		[!4]	Medium Weapons Battery
	3		3x300MJ Improved UV Laser Turrets (L,3dx5(2))
3M		[5]	Habitat (20)
	2		3 bed Sickbay		(3)
			Captain's Cabin		(1)
			6 Officer Berths	(3)
			28 Crew Bunks		(7)
			30t Steerage
6M	6	[6]	Control Room (6 stations, c8, C/S 9)
30M		[!c]	Standard Stardrive FTL-1

Aft Section
6M		[1]	Advanced Metallic Laminate Armor dDR 20
1M		[2]	Hydrogen Fuel Tank (150t)
1M		[3]	Hydrogen Fuel Tank (150t)
1M	2	[4]	Engine Room
10M		[!5]	Hot Reactionless Drive 2G
10M		[!6]	Hot Reactionless Drive 2G
100M		[¡¡¡¡c]	Super Fusion Reactor
3M			Aritificial Gravity
	28+6=34
408M
This is a missile-defense destroyer, thus the multiple VRF turrets.

Last edited by Diomedes; 09-15-2008 at 02:40 AM.
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Old 09-15-2008, 02:37 AM   #12
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: [GURPS: Spaceships] Space Fleet

Unlike her larger cousin, the Palladium class is not suited to patrolling independently of the main fleet. On the other hand, she is a third the cost of the more versatile destroyer-frigate.
Code:
Palladium class Destroyer		Load:	17.1t	dDR:	15
Unstreamlined				Endurance:	36d
SM+8	(1000t)	TL11
						Air Performance
dST:	70	Move:	4/0.15c		Move:	40/250	TTO:	5.2 minutes
dHP:	70	Hnd:	-1		Hnd:	-1	TTE:	6.5 minutes
HT:	13	SR:	5		SR:	5	TBO:	1.4 minutes
Occ:	21 ASV				Airspeed:	500mph	0.14mps

Cost	Crew	System
Fore Section
2M		[1]	Advanced Metallic Laminate Armor dDR 15
6M		[!2]	Major Weapons Battery
			300MJ Antiparticle Cannon (-1,S,3dx10(3))
6M		[!3]	Tertiary Weapons Battery
			30x100kJ VRF Improved UV Lasers (S,1d(2))
6M		[4]	Medium Weapons Battery
			3x28cm Missile Launchers (3,L,6dx7(2))
22.5M				45 missiles
1M		[5]	Habitat (6)
	2		2 Bed Sickbay	(2)
			Captain's Cabin	(1)
			15t Steerage
1M		[6]	Habitat (6)
			2 Officer Berths(1)
			20 Crew Bunks	(5)

Midships Section
2M		[1]	Advanced Metallic Laminate Armor dDR 15
6M		[!2]	Tertiary Weapons Battery
			30x100kJ VRF Improved UV Lasers (S,1d(2))
6M		[!3]	Major Weapons Battery
	1		300MJ X-Ray Laser Turret (L,3dx5(5))
6M		[!4]	Medium Weapons Battery
	3		3x100MJ Improved UV Laser Turrets (L,2dx5(2))
2M		[5]	Control Room (4 stations, c8, C/S 8)
6M		[!6]	Secondary Weapons Battery
	10		10x30MJ Improved UV Laser Turrets (L,6d(2))
10M		[!c]	Standard Stardrive FTL-1

Aft Section
2M		[1]	Advanced Metallic Laminate Armor dDR 20
300k		[2]	Hydrogen Fuel Tank (50t)
6M		[!3]	Tertiary Weapons Battery
			30x100kJ VRF Improved UV Lasers (S,1d(2))
300k	1	[4]	Engine Room
3M		[!5]	Hot Reactionless Drive 2G
3M		[!6]	Hot Reactionless Drive 2G
30M		[¡¡¡¡c]	Super Fusion Reactor 200MW
1M			Artificial Gravity
128.1M
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Old 09-15-2008, 03:06 AM   #13
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: [GURPS: Spaceships] Space Fleet

A corvette, designed for scouting, commerce protection, and the occasional commerce raid.

Code:
Terrier class Corvette	Load:	46t		dDR:	14/14/7
Streamlined	Cargo Capacity:	40t	Endurance:	8 days
SM+8	(1000t)	TL11
					Air Performance
dST:	70	Move:	3/0.15c		Move:	30/2150	TTO:	7.8 minutes
dHP:	70	Hnd:	-1		Hnd:	-1	TTE:	9.7 minutes
HT:	13	SR:	5		SR:	5	TBO:	1.9 minutes
Occ:	13 ASV				Airspeed:	4300mph 1.19mps

Cost	Crew	System
Fore Section
1M		[1]	Metallic Laminate Armor, dDR 7
1M		[2]	Metallic Laminate Armor, dDR 7
2M	4	[3]	Control Room (4 stations, c8, C/S 8)
2M		[4]	Enhanced Array C/S 10
6M		[!5]	Medium Weapons Battery
	2		2x10MJ RF Improved UV Laser Turrets (S/L,4d(2))
	1		1x7cm RF Gun Turret (-9,C,11d(2),4)
300k				750 shells
6M		[6]	Major Weapons Battery
			32cm Fixed Missile Launcher (4,X,6dx8(2))
20M				20 Missiles

Midships Section
1M		[1]	Metallic Laminate Armor, dDR 7
1M		[2]	Metallic Laminate Armor, dDR 7
6M		[!3]	Major Weapons Battery
	1		300MJ Particle Turret (-3,S,3dx5(5))
100k		[4]	External Clamp
		[5]	Cargo Hold (50t)
1M				1250x7cm shells	10t
300k			Accordion Water Tank (-10t/30t)
300k		[6]	Water Fuel Tank (50t)
1M		[c]	Habitat (6)
100k			Sickbay (1 autobed)
			Captain's Cabin
			3 Bunkrooms
			5t Steerage

Aft Section
1M		[1]	Metallic Laminate Armor, dDR 7
300k	1	[2]	Engine Room
10M		[!3]	Standard Stardrive FTL-1
1M		[!4]	Standard Reactionless Drive 1G
1M		[!5]	Standard Reactionless Drive 1G
1M		[!6]	Standard Reactionless Drive 1G
22.5M		[¡¡¡c]	Super Fusion Reactor (derated x1)
1M			Artificial Gravity
86.9M
The accordion tank has the same cost progression as the fuel tank system, but it's not a system itself; it's installed in a cargo bay. 20% of the bay's capacity is immediately lost to plumbing and the mass of the empty tank. The remainder can be filled entirely with fuel, or with any combination of fuel and cargo. Expensive, but sometimes the flexibility is worth it.
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Old 09-15-2008, 03:20 AM   #14
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: [GURPS: Spaceships] Space Fleet

Code:
Type 41 Gunship
Streamlined
SM+7	(300t)	TL11
					Air Performance
dST	50	Move:	4/0.15c		Move:	60/3050	TTO:	2.17 minutes
dHP	50	Hnd:	-1		Hnd:	-1	TTE:	2.95 minutes
Hnd	12	SR:	5		SR:	5	TBO:	57 seconds
Occ:	4 ASV				Airspeed:	6100mph	1.69mps

Cost	Crew	System

Front Section
300k		[1]	Metallic Laminate Armor, dDR 5
5M		[2]	Spinal Weapons Battery
			32cm Missile Launcher (4,X,6dx8(2))
1M		[3]	Medium Weapons Battery
			2x24cm Fixed Missile Launchers (3,L,6dx6(2))
8.75M				35 Missiles
1M		[4]	Medium Weapons Battery
			2x24cm Fixed Missile Launchers (3,L,6dx6(2))
8.75M				35 Missiles
1M		[5]	Medium Weapons Battery
			2x24cm Fixed Missile Launchers (3,L,6dx6(2))
8.75M				35 Missiles
3M		[6]	Tactical Array C/S 9
			
Center Section
300k		[1]	Metallic Laminate Armor, dDR 5
1.5M		[!2]	Major Weapons Battery
	1		100MJ Improved UV Laser Turret (S/L,2dx5(2))
100k		[3]	Water Fuel Tank (15t)
		[4]	Magazine (15t)
15M				15x32cm missiles
		[5]	Magazine (15t)
15M				15x32cm missiles
600k	3	[6]	Control Room (3 stations, c7, C/S 7)
--		[c]	Spinal Weapons Battery

Rear Section
300k		[1]	Metallic Laminate Armor, dDR 5
--		[2]	Spinal Weapons Battery
15M				15x32cm missiles
		[3]	Magazine (15t)
15M				15x32cm missiles
1M		[!4]	Hot Reactionless Drive 2G
1M		[!5]	Hot Reactionless Drive 2G
1M		[!6]	Hot Reactionless Drive 2G
7.5M		[¡¡¡c]	Super Fusion Reactor (derated x1)
1.5M			Winged
300k			Artificial Gravity
28.4M
+86.25M
114.65M
The gunship is somewhat misnamed; it's basically a flying missile launcher for planetary defense. A planet can gradually build up a fleet of them in peacetime and leave them mothballed until an invasion is imminent. Once activated, the ships pop out of the atmosphere just long enough to launch their missiles, and dive back down to safety.
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Old 09-15-2008, 03:44 AM   #15
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: [GURPS: Spaceships] Space Fleet

Code:
Yeoman class Patrol Ship
Streamlined			Endurance:	12d
SM+7	(300t)	TL11
					Air Performance
dST:	50	Move:	4/0.15c		Move:	60/3050	TTO:	1.8 minutes
dHP:	50	Hnd:	-1		Hnd:	3	TTE:	2.5 minutes
HT:	13	SR:	5		SR:	6	TBO:	57 seconds
Occ:	9 ASV				Airspeed:	6100mph	1.69mps

Cost	Crew	System
Fore Section
300k		[1]	Metallic Laminate Armor, dDR 5
300k		[2]	Water Fuel Tank (15t)
300k		[3]	Water Fuel Tank (15t)
600k		[4]	Tactical Array, C/S 9
1.5M		[5]	Tertiary Weapons Battery
			30x16cm Fixed Missile Launchers (5,L,6dx4(2))
				150 Missiles
600k	3	[6]	Control Room (3 stations, c7, C/S 7)

Midships Section
300k		[1]	Metallic Laminate Armor, dDR 5
300k		[2]	Habitat (2)
200k			Sickbay (1 autobed, +2)
			Captain's Cabin
300k		[3]	Habitat (2)
			2 Bunkrooms (8)
1.5M		[!4]	Major Weapons Battery
	1		100MJ Fixed Antiparticle (-1,S,4dx5(2))
1.5M		[!5]	Major Weapons Battery
	1		100MJ X-Ray Laser Turret (2,L,2dx5(5))
1.5M		[!6]	Medium Weapons Battery
	3		3x300KJ VRF Improved Laser Turrets (C,1d+2(2))
3M		[¡¡c]	Fusion Reactor	
Aft Section
300k		[1]	Metallic Laminate Armor, dDR 5
100k		[2]	Water Fuel Tank (15t)
100k	1	[3]	Engine Room
1M		[!4]	Hot Reactionless Drive 2G
1M		[!5]	Hot Reactionless Drive 2G
1M		[!6]	Hot Reactionless Drive 2G
3M		[¡¡c]	Fusion Reactor
1.5M			Winged
300k			Artificial Gravity
20.5M	9
10M
30.5M
This in-system patrol craft perfoms customs and antipiracy duties, and is a common sight in well-travelled systems.
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Old 09-15-2008, 11:57 AM   #16
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: [GURPS: Spaceships] Space Fleet

One last warship:

Code:
Veracruz class Assault Ship		Load:	609.2t		dDR:	15(H)
Streamlined			Endurance:	36 days
SM+9	(3000t)	TL11
					Air Performance
dST:	100	Move:	6/0.15c		Move:	60/3050	TTO:	1.8 minutes
dHP:	100	Hnd:	-1		Hnd:	+3	TTE:	2.5 minutes
HT:	12	SR:	5		SR:	6	TBO:	57 seconds
Occ:	11+60 ASV			Airspeed:	6100mph	1.69mps

Cost	Crew	System

Fore Section
12M		[1]	Advanced Metallic Laminate Armor, Hardened dDR 15
6M		[2]	Control Room (6 stations, c8, C/S 9)
15M		[!3]	Medium Weapons Battery
			32cm Fixed Missile Launcher (4,X,6dx8(2))
20M				20 missiles
	2		2x300MJ Improved UV Laser Turrets (L,3dx5(2))
15M		[4]	Medium Weapons Battery
	3		3x4cm VRF Cannon (-10,C,6d(2),3)
1.5M				12,000 shells
3M		[5]	Habitat (20)
			2 Officer's Cabins	(2)
			10 Crew Berths		(5)
3M		[6]	Habitat (20)
			80 Espatier Bunks	(20)

Midships Section
12M		[1]	Advanced Metallic Laminate Armor, Hardened dDR 15
300k		[2]	Hangar Bay (100t/50t)
300k		[3]	Hangar Bay (100t/50t)
300k		[4]	Hangar Bay (100t/50t)
300k		[5]	Hangar Bay (100t/50t)
300k		[6]	Hangar Bay (100t/50t)
30M		[!c]	Standard Stardrive FTL-1

Aft Section
12M		[1]	Advanced Metallic Laminate Armor, Hardened dDR 15
15M		[!2]	Medium Weapons Battery
	3		3x30MJ RF Improved UV Laser Turrets (S/L,6d(2))
1M		[3]	Hydrogen Fuel Tank 150t
10M		[!4]	Hot Reactionless Drive 2G
10M		[!5]	Hot Reactionless Drive 2G
10M		[!6]	Hot Reactionless Drive 2G
100M		[¡¡¡¡c]	Super Fusion Reactor
3M			Artificial Gravity
15M			Wings
285M
This is the long-promised successor to the too-small assault shuttle I posted some time ago. It has more room, and is no longer a parasite.
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Old 09-15-2008, 12:23 PM   #17
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: [GURPS: Spaceships] Space Fleet

Two bulk freighters:

Code:
J-10 class Freighter	Load:	6974t	dDR:	0
Unstreamlined	TL11	Cargo Cap:	6970t/170t
SM+10	(10,000t)	Endurance:	16 days

dST:	150	Move:	0.5/0.15c		TBO:	5.7 minutes
dHP:	150	Hnd:	-2
HT:	13	SR:	5
Occ:	40 ASV

Cost	Crew	System

Front Section
20M	1	[1]	Control Room (10 stations)
1M	2	[2]	Hangar Bay (300t/100t)
		[3]	Cargo Hold (500t)
		[4]	Cargo Hold (500t)
		[5]	Cargo Hold (500t)
		[6]	Cargo Hold (500t)
10M	1	[c]	Habitat (60 cabins)
			10 Crew Cabins		(10)
			2-bed Sickbay		(2)
	1		10 Passenger Cabins	(10)
			170t Steerage		(38)

Center Section
		[1]	Cargo Hold (500t)
		[2]	Cargo Hold (500t)
		[3]	Cargo Hold (500t)
		[4]	Cargo Hold (500t)
		[5]	Cargo Hold (500t)
		[6]	Cargo Hold (500t)

Rear Section
		[1]	Cargo Hold (500t)
		[2]	Cargo Hold (500t)
		[3]	Cargo Hold (500t)
3M		[4]	Fuel Tank (500t)
1M	1	[!5]	Reactionless Drive 0.5G (derated)
100M	1	[!6]	Standard Stardrive FTL-1
50M	1	[¡c]	Fusion Reactor (derated)

185M
Consumables:
Fuel:	(Water $20/t)
Food:	(16x10=160 man-days)= $320
And a bigger one:

Code:
J-25 class Freighter		Load:	70854.4t dDR:	0
Unstreamlined	TL11	Cargo Cap:	70850t/2850t
SM+12	(100,000t) 	Endurance:	16 days

dST	300	Move:	0.2/0.15c	TBO:	5.7 minutes
dHP	300	Hnd:	-2
HT:	12	SR:	5
Occ:	20+20 ASV

Cost	Crew	System

Front Section
200M	1	[1]	Control Room (20 Stations)
		[2]	Cargo Hold (5000t)
		[3]	Cargo Hold (5000t)
		[4]	Cargo Hold (5000t)
		[5]	Cargo Hold (5000t)
		[6]	Cargo Hold (5000t)
100M	1	[c]	Habitat (600 cabins)
			4 Crew Cabins		(4)
			4 Bunkrooms		(16)
	1		10 Passenger Cabins	(10)
			2850t steerage		(570)

Center Section
10M	1	[1]	Hangar Bay (3000t/500t)
		[2]	Cargo Hold (5000t)
		[3]	Cargo Hold (5000t)
		[4]	Cargo Hold (5000t)
		[5]	Cargo Hold (5000t)
		[6]	Cargo Hold (5000t)

Rear Section
		[1]	Cargo Hold (5000t)
		[2]	Cargo Hold (5000t)
		[3]	Cargo Hold (5000t)
30M		[4]	Fuel Tank (5000t)
10M	1	[!5]	Reactionless Drive 0.5G (derated)
1B	1	[!6]	Standard Stardrive FTL-1
500M	1	[¡c]	Fusion Reactor (derated)
70M	High Automation

1.920B
These freighters, and the colony ship below, have the same derated drive as the long-range freighter posted previously.
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Old 09-15-2008, 12:30 PM   #18
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: [GURPS: Spaceships] Space Fleet

A freighter whose main cargo is people, and its landing ships:

Code:
Orleans class Colony Ship
Unstreamlined
SM+13	(300,000t)	TL11

dST:	500	Move:	0.5/0.15c		TBO:	11.4 minutes
dHP:	500	Hnd:	-3
HT:	12	SR:	5
Occ:	28000

Cost	Crew	System
Front Section
		[1]	Cargo Bay (15000t)
		[2]	Cargo Bay (15000t)
		[3]	Cargo Bay (15000t)
		[4]	Cargo Bay (15000t)
		[5]	Cargo Bay (15000t)
		[6]	Cargo Bay (15000t)

Center Section
300M	3	[1]	Habitat (2000)
300M	3	[2]	Habitat (2000)
300M	3	[3]	Habitat (2000)
300M	3	[4]	Habitat (2000)
300M	3	[5]	Habitat (2000)
300M	3	[6]	Habitat (2000)
300M	3	[c]	Habitat (2000)

Rear Section
600M	3	[1]	Control Room (30 stations, c10, C/S 13)
100M		[2]	Hydrox Fuel Tank (15000t)
100M		[3]	Hydrox Fuel Tank (15000t)
30M	3	[4]	Hangar Bay (10000t/1000t)
94M			10 Landing Ships
30M	3	[!5]	Reactionless Drive 0.5G (derated)
3B	3	[!6]	Standard Stardrive FTL-1
500M	3	[¡c]	Fuel Cell
330M			High Automation
300M			Artificial Gravity
7.184B
Code:
M-21 class Landing Ship
Streamlined
SM+8	(1000t)	TL11
					Air Performance
dST:	70	Move:	0.1/0.15c	Move:	1/395	TTO:	150 minutes
dHP:	70	Hnd:	-1		Hnd:	3	TTE:	189 minutes
HT:	12	SR:	5		SR:	6	TBO:	 57 minutes
Occ:	4+240 SV			Airspeed:	791 mph	0.22mps

Cost	Crew	System
Front Section
200k		[1]	Steel Armor, dDR 3
300k		[2]	Passenger Seating (60)
300k		[3]	Passenger Seating (60)
300k		[4]	Passenger Seating (60)
300k		[5]	Passenger Seating (60)
		[6]	Cargo Hold (50t)
2M		[c]	Control Room (4 stations, c8, C/S 8)

Center Section
		[1]	Cargo Hold (50t)
		[2]	Cargo Hold (50t)
		[3]	Cargo Hold (50t)
		[4]	Cargo Hold (50t)
		[5]	Cargo Hold (50t)
		[6]	Cargo Hold (50t)
500k		[¡c]	Fuel Cell

Rear Section
		[1]	Cargo Hold (50t)
		[2]	Cargo Hold (50t)
		[3]	Cargo Hold (50t)
		[4]	Cargo Hold (50t)
		[5]	Cargo Hold (50t)
500k		[!6]	Reactionless Drive 0.1G
5M			Winged
9.4M
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Old 09-15-2008, 12:56 PM   #19
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: [GURPS: Spaceships] Space Fleet

Code:
MX-15 class Tramp Freighter		Load:	1581.6t	dDR:	0
Unstreamlined		Cargo Cap:	1385t+195t/15t (20t)
SM+9	(3000t)	TL11	Endurance:	16 days

dHP:	100	Move:	1/0.15c			TBO:	5.7 minutes
dST:	100	Hnd:	-1
HT:	13	SR:	5
Occ:	4+12 ASV

Cost	Crew	System
Front Section
6M	1	[1]	Control Room (6 stations, C8, C/S 9)
		[2]	Habitat (20 cabins)
			8 Cabins
			1 Sickbay
16k			15t Steerage		20t
900k	2	[3-5]	Hangar Bay (300t/50t)
2.2M			2 Small Orbital Shuttles (100t/65t)
1.58M			1 Armed Shuttle (100t/65t)
1M		[6]	Hydrox Fuel Tank (150t)

Center Section
		[1]	Cargo Hold (150t)
		[2]	Cargo Hold (150t)
		[3]	Cargo Hold (150t)
		[4]	Cargo Hold (150t)
		[5]	Cargo Hold (150t)
		[6]	Cargo Hold (150t)
1M		[c]	Hydrogen Fuel Tank (150t)

Rear Section
		[1]	Cargo Hold (150t)
		[2]	Cargo Hold (150t)
		[3]	Cargo Hold (150t)
1M	1	[4]	Engine Room
3M		[!5]	Standard Reactionless Drive	1G
45M		[!6]	Delta Stardrive FTL-3
15M		[¡c]	Fusion Reactor, derated	
3M			Artificial Gravity

75.916M		1.1M	1.1M	1.58M
79.696M


Fuel:	Hydrogen	150t	$2000/t	$300,000
	Water (1/9 End.)	$20/t	$3000
	Hydrox		150t	$800/t	$120,000
Food:	(4 crew x 16=64 man-days)	=$128
The shuttles are here. The FTL-3 stardrive is not as wonderful as it sounds; it has some highly annoying quirks that have prevented it from coming into common use. This ship was built before people discovered them, so it's practically a one-off design.
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Old 09-15-2008, 01:05 PM   #20
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: [GURPS: Spaceships] Space Fleet

Another tramp freighter, made for wilderness landings, dangeous routes, and the odd spot of piracy.
Code:
R-8 class Armed Merchantman	Load:	356.2t	dDR:	5
Streamlined		Cargo Cap:	355t (5t)
SM+8	(1000t)	TL11	Endurance:	9d/72d

					Air Performance
dHP:	70	Move:	2/0.15c		Move:	20/1750	TTO:	15.6 minutes
dST:	70	Hnd:	-1		Hnd:	-1	TTE:	19.5 minutes
HT:	13	SR:	5		SR:	5	TBO:	 2.9 minutes
Occ:	12 ASV				Airspeed:	3500mph	0.97mps
Cost	Crew	System
Front Section
500k		[1]	Light Alloy Armor, dDR 5
6M		[!2]	Medium Weapons Battery
	3		3x100MJ Improved Laser Turrets (S/L,2dx5(2))
		[3]	Cargo Bay, 50t
		[4]	Cargo Bay, 50t
		[5]	Cargo Bay, 50t
2M	1	[6]	Control Room (4 stations, C8, C/S 8)
1M		[c]	Habitat (6 cabins)
Center Section
500k		[1]	Light Alloy Armor, dDR 5
		[2]	Cargo Bay, 50t
		[3]	Cargo Bay, 50t
		[4]	Cargo Bay, 50t
		[5]	Cargo Bay, 50t
300k		[6]	Hydrogen Fuel Tank, 50t

Rear Section
500k		[1]	Light Alloy Armor, dDR 5
2M		[!2]	Medium Weapons Battery
	2		2x100MJ Improved Laser Turrets (S/L,2dx5(2))
40k			5t Cargo		5c
300k	1	[3]	Engine Room
3M		[!4]	Standard Reactionless Drive 1G
3M		[!5]	Standard Reacitonless Drive 1G
10M		[!6]	Standard Stardrive	FTL-1
10M		[¡¡c]	Fusion Reactor
1M			Artificial Gravity

40.04M

Crew:		4-6

Fuel:	Hydrogen	50t	$2000/t	$100,000
	Water (1/9 End.)	$20/t	$1000
Food:	(6 crew x 9=54 man-days)	=$108
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