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Join Date: Feb 2005
Location: in your pocket, stealing all your change
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The perk "Trademark Move" from PU2 is cool, but it only has one example. The example given is quite complicated, and I've recently tried to devise one for a character of mine. The lack of examples makes you wonder how tricky you have to get though.
I thought some of you may already have built a few trademark moves, or might feel up to the challenge to either create one from scratch or try to emulate something from fiction. I'll start off with mine: TM: "Serpent's Kiss" (committed Determined Attack, Rapid Attack using FP, two spear thrust Deceptive Attacks with -1 to defense targeting the vitals chinks) The mechanics: +2 from committed, -3 for rapid attack, -2 for deceptive attack, -10 for vitals chinks hit location. Total: -13 (-8 with TA increasing the odds to hit vitals chinks) +1 for TM (-12/-7). |
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| Tags |
| martial arts, trademark moves |
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