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Old 09-10-2008, 07:46 PM   #1
Gudiomen
 
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Join Date: Feb 2005
Location: in your pocket, stealing all your change
Default Your Trademark Moves

The perk "Trademark Move" from PU2 is cool, but it only has one example. The example given is quite complicated, and I've recently tried to devise one for a character of mine. The lack of examples makes you wonder how tricky you have to get though.

I thought some of you may already have built a few trademark moves, or might feel up to the challenge to either create one from scratch or try to emulate something from fiction.

I'll start off with mine:

TM: "Serpent's Kiss" (committed Determined Attack, Rapid Attack using FP, two spear thrust Deceptive Attacks with -1 to defense targeting the vitals chinks)
The mechanics: +2 from committed, -3 for rapid attack, -2 for deceptive attack, -10 for vitals chinks hit location. Total: -13 (-8 with TA increasing the odds to hit vitals chinks) +1 for TM (-12/-7).
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