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Old 09-03-2008, 06:21 PM   #1
thtraveller
 
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Join Date: Sep 2004
Location: Manchester, UK
Default [Spaceships]Traveller Ships with economics

Inspired by the Economics thread here are my designs with basic economics calculated (using Far Trader economics as adjusted by G:Spaceships assumptions).

All ships are designed using David Pulver's JTAS article recommendation for creating Traveller ships with G:Spaceships. Principally this means one stardrive and fuel tank per jump number. Having already gone round the loop on this once I believe this is the best (or perhaps the least worst) option.

Ships in this thread are:

1000 ton (200 DT) Jump 1 Near Trader (Beowulf)
1000 ton (200 DT) Jump 2 Far Trader (Marava)
1000 ton (200 DT) Jump 3 Long Trader
300 ton (100 DT) Jump 2 Scout/Courier (Sulieman)
300 ton (100 DT) Jump 6 Express Boat
300 ton (100 DT) Interplanetary Shuttle
10,000 ton (2000 DT) Jump 4 Passenger Long Liner
10,000 ton (2000 DT) Jump 2 Freight Liner
300 ton (100 DT) Jump 4 Executive Yacht "Movable Feast"
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Last edited by thtraveller; 09-14-2008 at 05:18 PM.
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