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#1 |
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Join Date: Sep 2004
Location: Manchester, UK
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Inspired by the Economics thread here are my designs with basic economics calculated (using Far Trader economics as adjusted by G:Spaceships assumptions).
All ships are designed using David Pulver's JTAS article recommendation for creating Traveller ships with G:Spaceships. Principally this means one stardrive and fuel tank per jump number. Having already gone round the loop on this once I believe this is the best (or perhaps the least worst) option. Ships in this thread are: 1000 ton (200 DT) Jump 1 Near Trader (Beowulf) 1000 ton (200 DT) Jump 2 Far Trader (Marava) 1000 ton (200 DT) Jump 3 Long Trader 300 ton (100 DT) Jump 2 Scout/Courier (Sulieman) 300 ton (100 DT) Jump 6 Express Boat 300 ton (100 DT) Interplanetary Shuttle 10,000 ton (2000 DT) Jump 4 Passenger Long Liner 10,000 ton (2000 DT) Jump 2 Freight Liner 300 ton (100 DT) Jump 4 Executive Yacht "Movable Feast"
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Always challenge the assumptions Last edited by thtraveller; 09-14-2008 at 05:18 PM. |
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#2 |
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Join Date: Sep 2004
Location: Manchester, UK
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1000 ton (200 DT) Jump 1 Near Trader (Beowulf)
Front 1 Armor (Metallic Laminate) dDR 7 2-3 Habitat (10 cabins, 4 hibernation tubes, 1 sickbay with automed) 4-6 Cargo (150 tons) 0 Control Room (Cx 8, C/S 7, 4 workstations) Central 1 Armor (Metallic Laminate) dDR 7 2-4 Cargo (150 tons) 3 Hangar Bay (air/raft and up to 30 tons spaceworthy cargo) 6! Battery (Medium) 1 weapon, 30 tons cargo Rear 1 Armor (Metallic Laminate) dDR 7 2 Engine Room 3! Refinery (15 tons/hour) 4 Fuel Tank (50 tons hydrogen) 5! Stardrive (J1) 6 Hot Reactionless Thruster (1G/c) 0 Fusion Reactor (1 Power) Options: Streamlined, Gravitic Compensators, Artificial Gravity TL 10^ dST/HP 70 Hnd/SR -1/5 HT 13 Move 1G/c LWt. 1000 Load 362 SM 8 Occ 20 ASV dDR 7/7/7 Range 1 M$ 31 Passenger/Parsec $9,000 Cargo/Parsec $900
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Always challenge the assumptions Last edited by thtraveller; 09-06-2008 at 08:08 AM. |
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#3 |
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Join Date: Sep 2004
Location: Manchester, UK
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1000 ton (200 DT) Jump 2 Far Trader (Marava)
Front 1 Armor (Metallic Laminate) dDR 7 2-3 Habitat (10 cabins, 4 hibernation tubes, 1 sickbay with automed) 4-6 Cargo (150 tons) 0 Control Room (Cx 8, C/S 7, 4 workstations) Central 1 Armor (Metallic Laminate) dDR 7 2 Cargo (50 tons) 3 Hangar Bay (air/raft and up to 30 tons spaceworthy cargo) 4-5 Fuel Tank (100 tons Hydrogen) 6! Battery (Medium) 1 weapon, 30 tons cargo Rear 1 Armor (Metallic Laminate) dDR 7 2 Engine Room 3! Refinery (15 tons/hour) 4-5!! Stardrive (Jump 2) 6 Hot Reactionless Thruster (1G/c) 0 Fusion Reactor (2 Power) Options: Streamlined, Gravitic Compensators, Artificial Gravity TL 10^ dST/HP 70 Hnd/SR -1/5 HT 13 Move 1G/c LWt. 1000 Load 262 SM 8 Occ 20 ASV dDR 7/7/7 Range 2 M$ 46 Passenger/Parsec $9,200 Cargo/Parsec $920
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Always challenge the assumptions Last edited by thtraveller; 09-06-2008 at 08:09 AM. |
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#4 |
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Join Date: Sep 2004
Location: Manchester, UK
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1000 ton (200 DT) Jump 3 Long Trader
Front 1 Armor (Metallic Laminate) dDR 7 2-3 Habitat (10 cabins, 4 hibernation tubes, 1 sickbay with automed) 4-5 Cargo (100 tons) 6 Hangar Bay (up to 30 tons small craft and spaceworthy cargo) 0 Control Room (Cx 8, C/S 7, 4 workstations) Central 1 Armor (Metallic Laminate) dDR 7 2! Battery (Medium) 1 weapon, 30 tons cargo 3! Refinery (15 tons/hour) 4-6 Fuel Tank (150 tons hydrogen) Rear 1 Armor (Metallic Laminate) dDR 7 2 Engine Room 3-5!!! Stardrive (Jump 3) 6! Hot Reactionless Thruster (1G) 0 Super Fusion (3 Power) Options: Streamlined, Gravitic Compensators, Artificial Gravity TL 10^ dST/HP 70 Hnd/SR -1/5 HT 13 Move 1G/c LWt. 1000 Load 162 SM 8 Occ 20 ASV dDR 7/7/7 Range 3 M$ 69 Passenger/Parsec $13,000 Cargo ton/Parsec $1,300
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Always challenge the assumptions Last edited by thtraveller; 09-06-2008 at 08:09 AM. |
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#5 |
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Join Date: Sep 2004
Location: Manchester, UK
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300 ton (100 DT) Jump 2 Sulieman class Scout/Courier
Front 1 Armor (Advanced Laminate) dDR 7 2-3 Habitat (4 cabins) 4-6 Cargo (45 tons) 0 Control Room (Cx 7, C/S 6, 3 workstations) Central 1 Armor (Advanced Laminate) dDR 7 2 Hangar Bay (air/raft and up to 10 tons spaceworthy cargo or small subcraft) 3! Refinery (5 tons/hour) 4-5 Fuel Tank (30 tons hydrogen) 6! Battery (Medium) 1 weapon, 0 Not Used Rear 1 Armor (Advanced Laminate) dDR 7 2 Engine Room 3-4!! Stardrive (J2) 5-6!! Hot Reactionless Thruster 0 Fusion Reactor (2 Power) Options: Streamlined, Stealth, Chameleon, Gravitic Compensators, Artificial Gravity TL 10^ dST/HP 50 Hnd/SR -1/5 HT 13 Move 2G/c LWt. 300 Load 66 SM 7 Occ 8 ASV dDR 7/7/7 Range 2 M$ 19 Passenger/Parsec $17,000 Cargo/Parsec $1,700
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Always challenge the assumptions Last edited by thtraveller; 09-06-2008 at 08:10 AM. |
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#6 |
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Join Date: Sep 2004
Location: Manchester, UK
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300 ton (100 DT) Jump 6 Express Boat
Front 1 Armor (Metallic Laminate) dDR7 2-5 Fuel Tank (60 tons hydrogen) 6 Habitat (2 cabins) 0 Control Room (Cx 7, C/S 6, 3 workstations) Central 1 Armor (Metallic Laminate) dDR7 2-C!!!!!! Stardrive (Jump 6) Rear 1 Armor (Metallic Laminate) dDR7 2-3 Fuel Tank (30 tons hydrogen) 4-5 Super Fusion (6 Power) 6! Hot Reactionless Thruster (1G) Options: Gravitic Compensators, Artificial Gravity TL 10^ dST/HP 50 Hnd/SR -1/5 HT 12 Move 1G/c LWt. 300 Load 0.4 SM 7 Occ 4 ASV dDR 7/7/7 Range 6 M$ 37 Cargo/Parsec $9,100
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Always challenge the assumptions Last edited by thtraveller; 09-10-2008 at 05:15 PM. |
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#7 |
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Join Date: Sep 2004
Location: Manchester, UK
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300 ton (100 DT) Interplanetary Shuttle
Front 1 Armor (Metallic Laminate) dDR 5 2-6 Habitat (10 cabins) 0 Control Room (Cx 7, C/S 6, 3 Workstations) Central 1 Armor (Metallic Laminate) dDR 5 2-6 Habitat (10 cabins) Rear 1 Armor (Metallic Laminate) dDR 5 2 Engine Room 3-4 Cargo 5-6!! Hot Reactionless Thruster (2G) 0 Fusion Reactor (2 Power) Options: Streamlined, Gravitic Compensators, Artificial Gravity TL 10^ dST/HP 50 Hnd/SR -1/5 HT 13 Move 2G/c LWt. 300 Load 34 SM 7 Occ 40 ASV dDR 5/5/5 Range 0 M$ 10 Passenger/Trip $1,200 Cargo ton/Trip $120 Earth-Mars trip time 2.7 days median
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Always challenge the assumptions Last edited by thtraveller; 09-06-2008 at 08:11 AM. |
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#8 |
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Join Date: Sep 2004
Location: Manchester, UK
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10,000 ton (2000 DT) Jump 4 Passenger Long Liner
Front 1 Armor (Metallic Laminate) dDR 15 2-5 Habitat (96 cabins, 48 luxury cabins, 96 hibernation capsules, 2 cells, 5 briefing rooms, 5 establishments, 4 offices, 3 sickbays with 1 automed) 6 Hangar Bay (up to 300 tons of escape craft/pods and spaceworthy cargo) 0 Control Room (Cx 9, C/S 9, 11 workstations) Central 1 Armor (Metallic Laminate) dDR 15 2! Battery (Tertiary) 3 weapons, 405 tons cargo 3-6 Fuel Tank (2000 tons hydrogen) Rear 1 Armor (Metallic Laminate) dDR 15 2-5!!!! Stardrive (Jump 4) 6! Hot Reactionless Thruster (1G) 0 Super Fusion (4 Power) Options: Streamlined, Chameleon (for show), Gravitic Compensators, Artificial Gravity TL 10^ dST/HP 150 Hnd/SR -2/5 HT 13 Move 1G/c LWt. 10000 Load 732 SM 10 Occ 288 ASV dDR 15/15/15 Range 4 M$ 866 Passenger/Parsec $7,600 Cargo/Parsec $760
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Always challenge the assumptions Last edited by thtraveller; 09-10-2008 at 05:09 PM. |
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#9 |
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Join Date: Sep 2004
Location: Manchester, UK
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10,000 ton (2000 DT) Jump 2 Freight Liner
Front 1 Armor (Metallic Laminate) dDR 15 2-5 Cargo (2000 tons) 6 Habitat (20 cabins, 250 tons steerage cargo) 0 Control Room (Cx 9, C/S 9, 11 workstations) Central 1 Armor (Metallic Laminate) dDR 15 2! Battery (Tertiary) 3 weapons, 405 tons cargo 3-6 Cargo (2000 tons) Rear 1 Armor (Metallic Laminate) dDR 15 2-3 Fuel Tank (1000 tons) 4-5!! Stardrive (Jump 2) 6! Hot Reactionless Thruster (1G) 0 Fusion Reactor (2 Power) Options: Streamlined, Gravitic Compensators, Artificial Gravity TL 10^ dST/HP 150 Hnd/SR -2/5 HT 13 Move 1G/c LWt. 10000 Load 4657 SM 10 Occ 20 ASV dDR 15/15/15 Range 2 M$ 422 Cargo/Parsec $770
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Always challenge the assumptions Last edited by thtraveller; 09-06-2008 at 08:12 AM. |
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#10 | |
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Join Date: Oct 2005
Location: Meltdown, Aka Carlsbad N.M.
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Quote:
Likely the 400 ton Fat trader
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"Faith is a state of mind that can be conditioned through self-discipline. Faith will accomplish." - Bruce Lee |
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