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#211 |
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Join Date: Apr 2008
Location: New Hampshire
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Just made this one up per request of an archer in my Supers game.
Sticky Quiver Your quiver is your best friend. It will hold onto your arrows regardless of any acrobatic feat, tumble, roll, combat move, etc, unless you critically fail an Acrobatics or Fast Draw (arrow) skill check. |
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#212 |
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Banned
Join Date: Apr 2008
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Crazy Eyes
Gives +1 (+2?) on non-verbal Intimidation attempts where the intended victim can see the character's eyes. |
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#213 |
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Banned
Join Date: Apr 2008
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Charming Rogue
Prerequisite: Sex Appeal An unsuccessful attempt to use the Sex Appeal skill is treated as if it were an unsuccessful attempt at Diplomacy. |
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#214 | |
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Join Date: Aug 2004
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Quote:
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#215 |
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Join Date: Nov 2006
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How about:
Hobbit Feet: The soles of your feet are thick and tops are furry. As such you prefer to go without footwear. Your bare feet count as ordinary shoes whenever it would matter. |
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#216 |
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Join Date: Nov 2006
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Or how about:
Fire Starting: You can make a fire almost anywhere out of almost anything, wind or no wind. What kind of bonus could a one point perk give you on rolls to start fires? |
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#217 |
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Banned
Join Date: Apr 2008
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IDHMpdfWM, but I think there's a Perk in Powerups 2 that does something similar, perhaps more cinematically.
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#218 | |
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Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
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Quote:
Sometimes it might even synergise with Honest Face. :) |
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#219 |
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Join Date: Jun 2008
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You could say that Charming Rogue allowed you to optionally use Sex Appeal in a casual and inoffencive manner, the result being treated as if it were a diplomacy attempt (no better than Good, but not worse than the standard reaction roll).
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#220 | |
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Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
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Quote:
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