Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-17-2008, 04:05 PM   #1
Cernig
 
Cernig's Avatar
 
Join Date: Jun 2007
Location: Texas
Default [Spaceships] Pod-Layer Battlewagon

Following discussion on a few other threads, here's a pod-layer for critique.

(The ECM suites use my Quick Contest house rules. You can replace them with RAW ECM for 600k less cost)

BBG-1P “Honor” Class Pod-Layer

Description: An SM12 un-streamlined design, it hosts 100 Marines and their command as well as it’s crew.

Embarked smaller vessels: PD Drones and missile pods, 4 x100 ton cutters

Systems Table

Front Hull
[1] Hardened Nanocomposite Armor
[2] Tactical Array (Lvl 13 comm/sensor suite, active jam)
[3] Control Room (20 stations, C10 computer, Lvl 11 backup comm/sensor suite)
[4] Habitat (600 cabin equivalent: 40 single cabins (40), 50 double cabins (50), 20 bed automed bay (20), Briefing Room (1) Kitchen and dining room (2), Gym (1), Wardroom (1), Ship’s armory (1), Hangar and stores for four 100 ton modular cutters (100), cargo hold with 1,500 tons 50 x replacement PD drones (300), 420 tons steerage cargo)
[5] Defensive ECM (Lvl 13 hi-power ECM/ECCM suite)
[6] Defensive ECM (Lvl 13 hi-power ECM/ECCM suite)
[Core] -

Central Hull
[1] Hardened Nanocomposite Armor
[2] Fuel Tank (5,000 tons)
[3] Fuel Tank (5,000 tons)
[4] Hangar Bay (3000 tons, 500 ton/min launch, 100 PD drones)
[5] Cargo Hold (5,000 tons: 150 replacement missile pods, 500 tons cargo)
[6] Cargo Hold (5,000 tons: 150 replacement missile pods, 500 tons cargo
[Core] Fuel Tank (5,000 tons)

Rear Hull
[1] Hardened Nanocomposite Armor
[2] Hangar (3000 tons, 500 ton/min launch: 100 missile pods)
[3] Hangar (3000 tons, 500 ton/min launch: 100 missile pods)
[4] M-Drive Hot Reactionless Engine !
[5] M-Drive Hot Reactionless Engine !
[6] Jump-2 Super Stardrive !
[Core] Fusion Reactor (2pp)

Spacecraft Table

TL: 10^
dST/HP: 300 Hnd/SR: -2/5 HT:13 Move: 2G/c SM: +12
DDR: 100h / 100h / 100h LWt: 100,000 tons ( Dton displacement)
Occ: Crew: 20 Control + 12 workspaces, 100 marines + 8 officers/NCOs
Load: 1,420 tons cargo.
Air performance: 0
Annual Operating Costs: $ 5% cost plus fuel.

The class has artificial gravity, gravity compensation, stealth hull and a chameleon skin. It is highly automated.

Cost: $14,016 Million

Missile Pod: SM5, 30 ton. It has a tactical array, a single ECM system, total automation, a C6 computer, stealth and a chameleon skin for $3.64 million. There's no station keeping ability (and no high power requirement, it can operate off auxiliary power) but the rest of the spaces are 17 medium battery 3x16cm missile launchers with 5 missiles apiece for a total of 255 missiles per pod.

“Diomedes Protector” PD Drone: {Yes, that Diomedes, thanks D}

Forward Hull
[1] Medium Battery ! (3x VRF Improved Laser Turrets, 30KJ)
[2] Medium Battery ! (3x VRF Improved Laser Turrets, 30KJ)
[3] Medium Battery ! (3x VRF Improved Laser Turrets, 30KJ)
[4] Medium Battery ! (3x VRF Improved Laser Turrets, 30KJ)
[5] Medium Battery ! (3x VRF Improved Laser Turrets, 30KJ)
[6] Fusion Reactor (2pp)

Midships Hull
[1] Defensive ECM (lvl 6)
[2] Tactical Array (C/S 6)
[3] Medium Battery ! (3x VRF Improved Laser Turrets, 30KJ)
[4] Medium Battery ! (3x VRF Improved Laser Turrets, 30KJ)
[5] Medium Battery ! (3x VRF Improved Laser Turrets, 30KJ)
[6] Fusion Reactor (2pp)
[Core] Fusion Reactor (2pp)

Aft Hull
[1] Control Room (C6 computer, Lvl 4 Sensors, 1 Control Station)
[2] Medium Battery ! (3x VRF Improved Laser Turrets, 30KJ)
[3] M-Drive Hot Reactionless Thruster ! (1G)
[4] M-Drive Hot Reactionless Thruster ! (1G)
[5] Fusion Reactor (2pp)
[6] Fusion Reactor (2pp)
[Core] Fusion Reactor (2pp)

TL: 10^ SM+5
dST: 20 dHP: 20 HT: 12
Hnd: 0 SR: 4
Move: 2/c
Cost: $4.44 million

Last edited by Cernig; 08-24-2008 at 06:23 AM.
Cernig is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:45 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.