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Join Date: Aug 2004
Location: Louisville, Ky
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This is a setting I have used for one campaign and several freestanding adventures with another campaign on my upcoming prospectus. I have been using it as a basis for learning and using the Spaceships rules so I thought I would share with the forum for use and comment.
This is a TL10 setting with limited superscience. The only ^ systems available are Stardrives and Fusion Torch reaction engines and the Artificial Gravity option. Stardrives use the hot reactionless thruster and drive field switches and are gravity and vacuum limited. They can be used to enter and leave close orbit but are erratic when used in a strong gravity well and the drive field reacts unpredictably with atmosphere. Each Stardrive provides 1G of acceleration with a +8 IR signature. SM+8(1,000 tons) is the minimum mass needed for a stardrive to function with FTL performance declining by 1-2% at SM+10 and again at SM+12. Each Stardrive generates a light kinetic Forcefield (reduce DR by one step from TL11 value), multiple fields do stack. I may occasionally use split systems (either 1/2 systems or 3 systems one SM smaller). Also SM+10 and larger ships may use habitat spaces for small hanger bays. 6 cabins for a 30 ton hanger or 20 cabins for a 100 ton hanger. The 30 ton pinnace carried by some of these ships is identical to Agemegos' Type 64 shuttle. Note that the Pathfinder-class is from the same setting. It would list as INS Pathfinder FFE-42-15. Ships in this thread: SM+6 Marine Lander SM+8 Courier SM+8 Sensor Corvette SM+9 Fast Transport SM+9 Frigate SM+9 Patrol Frigate SM+9 Escort Frigate SM+9 Strike Frigate SM+10 Cruiser SM+10 Cruiser, Armoured SM+11 Battlecruiser SM+12 Battleship Jeff Last edited by Adina; 02-03-2009 at 02:37 PM. Reason: Added links. |
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