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Old 12-01-2009, 08:20 PM   #1
capnq
 
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Default Re: What Genre do you use GURPS for?

Quote:
Originally Posted by The Sundered Sky View Post
I have a plan to subvert one player's pledge to "NEVER play a demon!" and conceal it in mystery...
That can be a good way to lose a player. Why do you want him to play something that he doesn't want to play?
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Old 11-19-2024, 04:50 PM   #2
ericthered
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Default Re: What Genre do you use GURPS for?

I'm curious what I actually use Gurps for. Lets see...
  • Murder in the Court: Court Life, Mystery, Non-western Fantasy, Custom Magic System
  • Monster Hunters Vegas: Monster Hunters
  • Infinite Ruins: After the End, infinite worlds, exploration, Military Science fiction, First Contact
  • Called from Exile: Kitchen Sink Space Opera with Psi and high cinematic politics
  • Overgrown Secrets: Low Tech Hunters, Custom magic system, Non-western Fantasy, (spooky)Monster Hunting
  • Banestorm Atlante: Realm Management, Cinematic Politics, Exploration, Custom Magic System, first Contact
  • Lawmen of Borlo: Mystery, grittish Science fiction
  • Egg of the Wyrm: Heist, Non-western fantasy, Cinematic Politics, Custom Magic System
  • Trouble on the way to La'Moran: Kitchen Sink Fantasy, Cinematic Politics, Gods and Mortals, Travelouge
  • Dreadstormers: Military Science Fiction, Action, Psi
  • Warriors of Haunden: Swords and Sorcery
  • Borders from Earth: Military Science Fiction, Space Opera
  • Towers Intangible: Lite Transhumanism, Action, Robots
  • Seed of Illrium: exploration, custom magic system, first contact, cinematic politics
  • God Slayers: Fantasy style supers, Infinite Worlds, Magic as Powers, High Power
  • Monster Hunters HellsGate: Monster Hunters
  • Monster Hunters Justice: Monster Hunters
Various Arena scenarios

One shots include:
Icops assulting a lich's castle (action, infinte worlds, magic as powers)
Investigating aliens meeting with a warlord (action, first contact, space opera)


And then there is Corco's Villa and Lost in Dreams, which are long term campaigns that span multiple genres, and would deserve their own post.
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Old 11-20-2024, 10:35 AM   #3
RyanW
 
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Default Re: What Genre do you use GURPS for?

Personally, I'm far more likely to consider intended tone and play style than genre when deciding what system to turn to.

I'll usually run GURPS for any campaign where I'm looking for high detail. BESM if I want the details more broad-strokes. Fate if I want rules-light storytelling. I've run multiple genres in all three.
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Old 10-16-2008, 04:15 AM   #4
Case
 
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Default Re: What Genre do you use GURPS for?

Currently Playing
GURPS D&D Forgotten Realms - Just switched with my group over to GURPS (after years of playing Midgard) and currently I'm running the original Pool of Radiance campaign from the year 1989. We didn't bother to fully convert the rules to be D&D conform. Instead we're using the vanilla GURPS rules and magic system and play with them within the D&D FR setting, tweaking them where needed.

Considering
GURPS Cyberpunk (W. Gibson style)
GURPS Aliens
GURPS Cthulhu (as a replacement for the original Cthulhu system)
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Old 12-01-2009, 10:35 AM   #5
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Default Re: What Genre do you use GURPS for?

Quote:
Originally Posted by Highland_Piper View Post
With all the discussions about Original Settings and what Licensed material people would like to have I was just curious what people are actually using GURPS for.
Just write down Name and Genre of current games being played then maybe games in the works/development then maybe games your concidering but may never get to.
I guess I should start
Currently Playing
Arcane - Homebrew high fantasy Wuxia, playing three different game in this world.
In Development
GURPS Doctor Who
GURPS Battletech
GURPS Roma Arcana
Concidering
GURPS Robotech
GURPS Infinite Worlds
GURPS Homebrew Space or Firefly or Transhuman Space
I would love to be in on some of these...

Ongoing
GURPS: Knights of the Star, Amazing Adventures in Archaeology. Currently 'Halfallaan' a Celto-Viking low-magic fantasy, 'Zombie Survivors' solo game being developed into a group game.

Back Burner
GURPS: The Box (SF exploration), Teen Muties/St. Martin's School for Gifted Youth, GURPS WWII: Zha Rodina! Red Air Force squadron. Desperadoes II, a cinematic Western.

Considering
GURPS Green Lantern Corps, Shong (China/Wuxia fantasy in a shared world, another continent on Halfallaan).
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