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Join Date: May 2005
Location: Oz
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Quote:
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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#22 | |
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"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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#23 |
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Join Date: Sep 2004
Location: Manchester, UK
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There is a light fighter, heavy fighter and fast recovery craft (and a downscaled system kkm) here: http://forums.sjgames.com/showthread.php?t=32274
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Always challenge the assumptions |
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#24 |
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Join Date: May 2005
Location: Oz
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Are people still designing spaceships? Post the designs, please.
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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#26 |
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Join Date: May 2005
Location: Oz
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Thanks! I've added it to the index.
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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#27 |
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Banned
Join Date: Oct 2007
Location: Europe
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The part where you try to link to my two designs got messed up at some point. Can you try to fix it?
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#28 | |
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Banned
Join Date: Oct 2007
Location: Europe
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edit: And here it is: http://forums.sjgames.com/showthread.php?t=41688 Last edited by Peter Knutsen; 06-28-2008 at 01:32 AM. |
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#29 |
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Join Date: Sep 2004
Location: Manchester, UK
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There is an in-system exploration ship and accompanying atmospheric shuttle here. This is specifically designed to be used by ramscoop ships as subcraft as it is able to accelerate to 1800 mps or ramscoop speed.
http://forums.sjgames.com/showpost.p...34&postcount=7
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Always challenge the assumptions |
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#30 |
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Join Date: May 2005
Location: Oz
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Monday bump!
Latest addition is the Admiral Kutzenov and its air arm of space fighters. Keep 'em comin'!
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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| Tags |
| spaceships |
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