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Banned
Join Date: Oct 2007
Location: Europe
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Just to see if it - a two-stage-to-orbit design at TL 8 - can be done after all, here is an SM+9 ship, plus brief mods for increasing it by 3 or 6 SMs.
The trick behind this design is that it doesn't use a normal upper stage, nor a small upper stage, but a tiny upper stage, one 3 size classes smaller than the ship itself. Thus the SM+9 version can lift a single SM+6 ship to orbit. This ship takes up 2/3 of one module (3 times less than a small upper stage, and 10 times less than a normal upper stage), with the remainder of that module being used for fuel tankage. Front: [1] Tiny upper stage, plus 1/3 size fuel tank (0.05 mps dV) [2 to 6] Fuel tanks, rocket fuel, 0.15 mps base dV per tank, 1M$ per fuel tank Mid: [C] 1/3 SL streamlined metal laminate armour, dDR 3, 3M$, plus 2/3 size fuel tank (0.10 mps dV) [1] Control room, 6 stations, 0 workspaces, 6M$ [2 to 6] Fuel tanks, rocket fuel, 0.15 mps base dV per tank, 1M$ per fuel tank Rear: [c] Fuel tank, 0.15 mps dV [1 to 5] Fuel tanks, rocket fuel, 0.15 mps base dV per tank, 1M$ per fuel tank [6] Rocket engine, 3G thrust, 0 workspaces, 6M$ Total number of tanks: 17 Delta-V modifier for 17 fuel tanks: x2.2 Final delta-V: 5.61 miles per second (5.6 mps is needed to get from surface and into orbit, so this one just barely makes it!) A fragile ship (low dDR), but at least the fuel is much less volatile than HEDM. Costs: 17M$ for 17 fuel tanks (not including 2.04 M$ to fill tanks with rocket fuel) 1M$ for partial armour, dDR 3 on one hull section 6M$ for control room Total empty cost: 24M$ Cost per launch: 2M$ (often a bit less, since the ship has more delta-V than needed to launch its payload into low orbit) Crew: 6 in control room Payload: One SM+6 tiny upper stage Scaling up (crudely): To launch an SM+9 tiny upper stage, multiply cost by 30 (getting 720M$). The control room would require 30 times as many crew, but the rocket engine now also requires 10 workers, so a total of 190 crew. Fuel cost per launch would be 60M$. To launch an SM+12 tiny upper stage, multiply cost by 1000 (getting 24G$). The control room requirs 1000 times as many crew, and the rocket engine now requires 300 workers, for a total of 6300 crew. Fuel cost per launch would be 2G$ (much cheaper than the TL9 HEDM-using design, but then again you also only get to launch SM+12 instead of SM+14). The design could probably be made somewhat more robust by giving it more armour, or giving it overall armour. Overall armour would give it dDR 1/1/1 instead of 0/3/0. More armour (which can be combined with overall armour) means reducing the number of fuel tanks from 17 to, perhaps, 16 2/3 or 16 1/2 or 16 1/3. |
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