Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-14-2008, 05:44 PM   #36
thtraveller
 
thtraveller's Avatar
 
Join Date: Sep 2004
Location: Manchester, UK
Default Re: [Spaceships] Stat a Viper Mk II & VII

Battlestar Galactica draft design

SM14, TL11^ or TL12^, Artificial Gravity and Gravity Compensation

Front
1 Hardened Armor (Nanocomposite) dDR 200
2! Battery (Tertiary) 20 Primary 28cm KEWs, 10x56cm Missiles tubes
3 Forward Fusion Reactor (2 Power)
4 Sensor Array (Multi Purpose)
5 Habitat (3000 life support, 50% steerage cargo)
6 Fuel Tank (Tylium)
0 Control Room

Central
1 Hardened Armor (Nanocomposite) dDR 200
2! Battery (Tertiary) Point defence array - contains 10 SM12 tertiary batteries with 300 VRF 5cm KEWs
3-4 Hangar Bays (each includes workshops, fuel, spares, stowage, landing deck, launch tubes)
5-6 Fuel Tank (Tylium)
0! FTL Drive

Rear
1 Hardened Armor (Nanocomposite) dDR 200
2-5 Tylium Torch
6 Aft Fusion Reactor (2 Power)

Tylium Torch is based off Fusion Torch or Antimatter Torch stats for your required performance.

B$180 if Fusion Torch, B$140 if Antimatter Torch.

Does the Galactica need contragravity? A limited nuclear Force Field? More weapons?
__________________
Always challenge the assumptions
thtraveller is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:45 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.