Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-02-2008, 07:29 PM   #11
Diomedes
 
Join Date: Mar 2008
Location: Dallas, TX
Default Re: GURPS Space: Stardrives

Quote:
Originally Posted by Anthony
Incidentally, I think this thread is going about the problem slightly backwards. We should start with discussing what features a plot-useful stardrive has, and then proceed from there.
Indeed.
Quote:
I would say that useful plot features for a stardrive include:[list][*]Permits smuggling[*]Permits piracy, preferably including boarding actions
Smuggling requires the ability to go "off the trail" on routes the Navy doesn't patrol – so no point-to-point. It also requires the ability to get contraband down to the planet without getting caught, which is the real bottleneck, no mater what stardrive you use.
Piracy requires that the legitimate trade use those same unpatrolled routes, or a navy that is seriously under-resourced. Boarding actions aren't really affected by stardrive, unless you want them to actually occur in FTL.
Quote:
[list][*]Is slow enough to keep events somewhat isolated -- PCs should be days or weeks from civilization, not minutes or hours.[*]Conveniently available on inexpensive, PC-scale ships.
Both of these are very good to have.
Quote:
  • On the opposite end of things, something keeps the interstellar population limited.
Realistically, it takes an awfully long time to grow interstellar colonies, unless you assume population growth rates will be considerably larger than they are now. Do we really need a limit?
Diomedes is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:51 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.