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Physical action skills (jump, lift, climb, etc): The speed at which you do these things, like the Influence rolls, are not determined by the skill roll. So it doesn't help you that much. It just makes sure that you can scale the "unclimbable pole", or make sure that you also gets a little bonus to your lifting checks and so on. It doesn't really pay off to have anything above skill 30. Maybe climbing might benefit from a little higher skill than the others.
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True for some of these, not others. Lifting, for example, can give you +5% lifted weight times margin of success, 10% times margin on extra effort, with no upward limit that I can see. True, it's almost as good to take super-high Will at 5 pts a point, but still... but you're right, most of them are simple success rolls where you don't need more than 26-30 since TDMs for most tasks top out at about -10.