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Old 02-17-2008, 04:16 PM   #1
mlangsdorf
 
Join Date: Aug 2004
Location: Austin, TX
Default [Dungeon Fantasy] Starting consumables and expenses?

I'm trying to design some Dungeon Fantasy adventures. I was wondering if anyone had suggestions on how much a typical 4-5 person delving group is going to spend on consumables?

My own group seems to have averaged around $5000 apiece on personal equipment, with maybe 10% of that going to consumables other than food (potions, grenades, ammunition, etc). Is this reasonable? Should they expect to have to purchase more healing and utility potions?

Also, what's a sensible rate of return? I'm thinking a nominal 100% return per delve, so a 5 person group with $5000 in equipment apiece should expect to profit roughly $25000, recovering* a maximum of $45000 in total treasure value that they sell at 60% value (and spend about $3000 on consumables and cost of living). Would most people think that's too little or too much?

* Assuming they find most of the treasure and identify it but don't haul scrap or the equivalent. Not all of the treasure value would be sellable, of course.
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