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Old 02-13-2008, 06:20 PM   #1
KlausPrinceOfTheUndeads
 
Join Date: Feb 2005
Location: Brescia, Italy
Default Pre-made spaceships?

Did anybody make some sample spaceships? I'm particularly interested in military vessels, since I'm going to play a fight-heavy space campaign and I'm getting mad designing sample opponents. ;-)
Thanks for your attention and answers.
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Old 02-13-2008, 06:44 PM   #2
Paul
 
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Default Re: Pre-made spaceships?

Quote:
Originally Posted by KlausPrinceOfTheUndeads
Did anybody make some sample spaceships? I'm particularly interested in military vessels, since I'm going to play a fight-heavy space campaign and I'm getting mad designing sample opponents. ;-)
Thanks for your attention and answers.
Wait 'till you see Spaceships 3: Warships and Space Pirates. I think it'll be exactly what you need.
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Old 02-13-2008, 07:02 PM   #3
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Default Re: Pre-made spaceships?

Quote:
Originally Posted by Paul
Wait 'till you see Spaceships 3: Warships and Space Pirates. I think it'll be exactly what you need.
*sigh*

But I don't like waiting!
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Old 02-13-2008, 10:31 PM   #4
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Default Re: Pre-made spaceships?

Me, either.
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Old 02-14-2008, 03:35 AM   #5
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Default Re: Pre-made spaceships?

Quote:
Originally Posted by KlausPrinceOfTheUndeads
Did anybody make some sample spaceships? I'm particularly interested in military vessels, since I'm going to play a fight-heavy space campaign and I'm getting mad designing sample opponents. ;-)
Thanks for your attention and answers.
You need to be quite specific on the setting parameters including allowed superscience and TL. Particularly drives.

If you want Traveller equivalent or Transhuman Space equivalent ships you will probably find them and I would guess some Star Trek and Star Wars ships may be out there too.
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Old 02-14-2008, 11:43 AM   #6
KlausPrinceOfTheUndeads
 
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Default Re: Pre-made spaceships?

Quote:
Originally Posted by ?thtraveller
You need to be quite specific on the setting parameters including allowed superscience and TL. Particularly drives.
TL 10 and limited (still have to decide how) superscience.
I made a couple of samples, just to give my players something to shoot at:

Light Fighter

SM: 5
Front
[1] Armor: Nanocomposite
[2!] Weapons: Medium Battery [3!] Weapons: Major Battery
[core] Control Room
Center
[1] Armor: Nanocomposite
[2] Power Plant: Fusion
Rear
[1] Armor: Nanocomposite
[2-4] Fuel Tank
[5-6] Reaction Engine: Antimatter
[core] Reaction Engine: Antimatter

The major battery is a missile launcher; the medium battery, three improved lasers.

Missile Corvette

SM: 6
Front
[1] Armor: Nanocomposite
[2!] Weapons: Major Battery
[3!] Weapons: Medium Battery
[4] Defensive Ecm
[5] Array: Tactical
[core] Control Room
Center
[1] Armor: Nanocomposite
[2] Power Plant: Fusion
[3-4] Fuel Tank
Rear
[1] Armor: Nanocomposite
[2-3] Reaction Engine: Antimatter

Both battieries are composed of missile launchers.
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Old 02-14-2008, 02:23 PM   #7
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Default Re: Pre-made spaceships?

Quote:
Originally Posted by KlausPrinceOfTheUndeads

Light Fighter

SM: 5
Front
[1] Armor: Nanocomposite
2 or even 3 layers of armor and some ECM are appropriate on small military craft.

Quote:
[5-6] Reaction Engine: Antimatter
[core] Reaction Engine: Antimatter
With these antimatter plasma weapons I am not sure it needs any actual official weapons apart from point-defence ;-)

Nitpick: reaction drives can't be buried inside the ship [core].

For short duration fighters/craft you could go with non-superscience High-thrust Antimatter Thermal Rockets and the fuel is way cheaper. Antimatter catalyzed hydrogen is only $20K/ton rather than 12M$/ton for full antimatter engines.

Or if your superscience allows: 1G HT Hydrogen / 1.5G Fusion Torch (water) drives and the fuel is practically free.
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Old 02-14-2008, 03:31 PM   #8
KlausPrinceOfTheUndeads
 
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Default Re: Pre-made spaceships?

Something like that, you mean:

SM: 5
Front
[1-2] Armor: Nanocomposite
[3] Defensive Ecm
[4!] Weapons: Major Battery
[5!] Weapons: Medium Battery
[core] Control Room
Center
[1-2] Armor: Nanocomposite
[3-4] Fuel Tank
[5] Power Plant: Fusion
Rear
[1-2] Armor: Nanocomposite
[3-4] Reaction Engine: Antimatter
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Quote:
Originally Posted by Mailanka
Want to explore the inherent angst and rage of a werewolf? Get the white-wolf book. Want a combat system that works? Get GURPS.
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Old 02-14-2008, 03:40 PM   #9
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Default Re: Pre-made spaceships?

Quote:
Originally Posted by KlausPrinceOfTheUndeads
Something like that, you mean:

SM: 5
Front
[1-2] Armor: Nanocomposite
[3] Defensive Ecm
[4!] Weapons: Major Battery
[5!] Weapons: Medium Battery
[core] Control Room
Center
[1-2] Armor: Nanocomposite
[3-4] Fuel Tank
[5] Power Plant: Fusion
Rear
[1-2] Armor: Nanocomposite
[3-4] Reaction Engine: Antimatter
You've got no weapon with a rear firing arc to defend yourself against missiles up the chute. Move the medium battery into the centre section and put it in turrets. And my advice would be to replace it with a tertiary battery of very-rapid-fire [improved] lasers so that you can't be swamped.
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Old 02-14-2008, 04:07 PM   #10
KlausPrinceOfTheUndeads
 
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Default Re: Pre-made spaceships?

Quote:
Originally Posted by Agemegos
You've got no weapon with a rear firing arc to defend yourself against missiles up the chute. Move the medium battery into the centre section and put it in turrets. And my advice would be to replace it with a tertiary battery of very-rapid-fire [improved] lasers so that you can't be swamped.
It's a single-crewman ship, two batteries are even too many. ;-)
Remember, you can fire a single turret weapon per Gunnery task and you can do only a single Gunnery task per turn, so more than one weapon in turret would be a waste. And since the pilot would be at -4 to hit due to the two different kind of tasks he's performing (I'm assuming he wants to pilot the fighter too!), the +2 to hit for a beam weapon in a fixed mount would be welcome.
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Want to explore the inherent angst and rage of a werewolf? Get the white-wolf book. Want a combat system that works? Get GURPS.
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