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Old 02-09-2008, 12:50 PM   #18
demonsbane
 
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Join Date: Jun 2006
Location: Spain —Europe
Default Re: Dungeon Fantasy Pantheons

Quote:
Originally Posted by vitruvian
Or is this just way overthinking the 'background' for Dungeon Fantasy?
Overthinking? I don't think that.

Anyway, an enough developed Dungeon Fantasy campaign isn't by need radically different from any other roleplaying campaign so, why don't invest some good and fun effort on it?

Quote:
Originally Posted by vitruvian
I've somewhat modified the pantheon, so that there is a clearer split between the celestial and the chthonic deities, with the Celestial ones generally served by clerics and the chthonic ones by druids, since their domain includes all of nature including the clouds and winds. (...)

There are of course darker gods led by Erebus and Adrasteia, Darkness and Mother Night, who grant their clerics Power Investiture with a completely different spell list.
Maybe interesting to keep in mind Chtonic deities sometimes have clear Underworld-Infernal aspects, too. Chtonic isn't limited to the surface of the earth, but to its abyssal depths too (oops, we are going close to the Underdark!).

So, Druid's preferred gods can be dark or ambiguous in nature. Perhaps someone individual or a entire culture or race perceives them as friendly while they reveal their hellish nature to others.

Or in other words, Darker gods can be different masks or external manifestations of the same Chtonic entities. But perhaps that is a cosmic secret of the campaign world, only for the GM eyes...
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