Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 02-07-2008, 12:53 PM   #21
NineDaysDead
Banned
 
NineDaysDead's Avatar
 
Join Date: Aug 2004
Default Re: Increasing physical traits of possessed victims

Quote:
Originally Posted by Ze'Manel Cunha
Yeah no, that's not an allowed build in the RAW, you can go ask Kromm about it if you want, but that one's a total crock.
Source please?
NineDaysDead is offline   Reply With Quote
Old 02-07-2008, 01:17 PM   #22
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: Increasing physical traits of possessed victims

Quote:
Originally Posted by NineDaysDead
Source please?
.... the Affects Others enhancement, which makes ZERO mention of being applicable to an ability score, only Advantages?
__________________
All about Size Modifier; Unified Hit Location Table
A Wiki for my F2F Group
A neglected GURPS blog
Bruno is offline   Reply With Quote
Old 02-07-2008, 01:28 PM   #23
Ze'Manel Cunha
 
Ze'Manel Cunha's Avatar
 
Join Date: Jan 2005
Location: Stuttgart, Germany
Default Re: Increasing physical traits of possessed victims

Quote:
Originally Posted by Bruno
.... the Affects Others enhancement, which makes ZERO mention of being applicable to an ability score, only Advantages?
Exactly, Affects Others is specifically not for Attributes, which require Affliction.

This is made clear in the last paragraph of the enhancement description, Powers p.108:

"To grant forbidden traits or affect unwilling subjects, buy Affliction with a suitable Advantage enhancement."
__________________
Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst. -RAH
Ze'Manel Cunha is offline   Reply With Quote
Old 02-07-2008, 01:37 PM   #24
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: Increasing physical traits of possessed victims

I've had two requests for clarifications relevant to this thread, but I'm kind of short on time. What's the question, in small words?

It seems to me that it's an Affliction with a big Accessibility limitation such as "Only on Possession victims," which ought to be around -80% because it automatically drops range to "touch" and only works on one person in the whole world at a time. Then tack on the attribute bonuses (and any others), and then layer on Aura so that as soon as the victim loses the effects, he's reinfected with them.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is offline   Reply With Quote
Old 02-07-2008, 01:50 PM   #25
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: Increasing physical traits of possessed victims

I think the question, in a nutshell, is which of the following are valid ways to buff a possession victim with an attribute bonus:
  1. Buying the attribute bonus with the limitation "Only on possession victims"
  2. Buying the attribute bonus with some combination of Cosmic and/or Affects Others... or some other enhancement entirely
  3. Buying Affliction (Attribute bonus) with various enhancements and limitations
__________________
All about Size Modifier; Unified Hit Location Table
A Wiki for my F2F Group
A neglected GURPS blog
Bruno is offline   Reply With Quote
Old 02-07-2008, 01:52 PM   #26
NineDaysDead
Banned
 
NineDaysDead's Avatar
 
Join Date: Aug 2004
Default Re: Increasing physical traits of possessed victims

Quote:
Originally Posted by Kromm
It seems to me that it's an Affliction with a big Accessibility limitation such as "Only on Possession victims," which ought to be around -80% because it automatically drops range to "touch" and only works on one person in the whole world at a time. Then tack on the attribute bonuses (and any others), and then layer on Aura so that as soon as the victim loses the effects, he's reinfected with them.
Problem is you have to roll and keep rolling. A flat bonus without rolls is wanted.
Quote:
Originally Posted by Kromm
I've had two requests for clarifications relevant to this thread, but I'm kind of short on time. What's the question, in small words?
Why not use Affects Others with a limitation that it doesn’t apply to your normal stats?
NineDaysDead is offline   Reply With Quote
Old 02-07-2008, 02:11 PM   #27
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: Increasing physical traits of possessed victims

Quote:
Originally Posted by Bruno

Buying the attribute bonus with the limitation "Only on possession victims"
This one's out because it isn't a limitation. You'll nearly always have a victim -- some forms of possession don't let you live without one! And in his body, you'll always get his physical attributes. So being able to pump those up is clearly more beneficial than simply being stuck with flat scores of your own, and certainly not less useful. "I have ST 12" is significantly less useful than "I can possess a ST 10 guy and give him ST 12, a ST 1 rat and give it ST 3, etc." If nothing else, it has serious surprise value to be able to possess a ST 10 wimp, have him fight to the death at ST 20, and then flee his dying corpse for a new body.

Quote:
Originally Posted by Bruno

Buying the attribute bonus with some combination of Cosmic and/or Affects Others... or some other enhancement entirely
I'd be okay with a new enhancement for Possession users only. The +50% range isn't bad.

Quote:
Originally Posted by Bruno

Buying Affliction (Attribute bonus) with various enhancements and limitations
That's the way to do it without inventing anything new. Simply add permanent duration if you don't like rerolling. For low bonuses, it would cost quite a bit more than the option just above. For high bonuses, it would be a better deal. I wouldn't call it inherently better or worse.

Or you could just buy Alternate Form, specify your AF as being some godlike race with bonuses galore, and modify it so that you can only use it when possessing someone. A supernatural AF ought to travel with you from body to body and be useful to you while possessing someone.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is offline   Reply With Quote
Old 02-07-2008, 02:21 PM   #28
laserdog
 
laserdog's Avatar
 
Join Date: Sep 2004
Default Re: Increasing physical traits of possessed victims

This really seems to be a case of an enhancement that only kicks in while you are in an "altered state".

Basic lists that as a -10% limitation.

I understand the technical arguments that this should really be an affliction. But really, the "Possession" ability is the wonky wicket here that is breaking rules, since it is agnostic of the physical characteristics of the people you possess.

Personally, I'm much happier to write "ST +1 (possessed puppets only -10%) [9]" on a sheet rather than a complex affliction.

And when the possessed spirit gets evicted, they'll be all the more vulnerable, which seems like a suitable disadvantage for the point break to me.
laserdog is offline   Reply With Quote
Old 02-07-2008, 02:46 PM   #29
RedMattis
 
RedMattis's Avatar
 
Join Date: Jun 2006
Location: Sweden, Stockholm
Default Re: Increasing physical traits of possessed victims

Statting things up in a similar way to what Kromm suggested...

Granting attributes to someone you possess is about as useful as having them yourself, most of the time as long as you can't go about possessing mosquitoes and such.

I'd to it like this:


I have increased strength and dexterity when possessing people!
Affliction (ST+5, (Limited: Uses shrinking rules for lower SM creatures*, -20%) +400%; DX+1, +200%; Aura, +80%; Limited: Only victims I am possessing, -80%) [70p]

*the possibly one of the most valuable things with granting strength like this is... the ability to do it to hamsters... *sigh*


When I possess people I imbue them with my superhuman strength and dexterity!
Increased ST+5 [50p]
Increased DX+1 [20p]
<previously mentioned affliction> (70/5) = [14p]

Seems pretty balanced I'd say.
__________________
"Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared"
RedMattis is offline   Reply With Quote
Old 02-07-2008, 02:50 PM   #30
Ze'Manel Cunha
 
Ze'Manel Cunha's Avatar
 
Join Date: Jan 2005
Location: Stuttgart, Germany
Default Re: Increasing physical traits of possessed victims

Quote:
Originally Posted by RedMattis
When I possess people I imbue them with my superhuman strength and dexterity!
Increased ST+5 [50p]
Increased DX+1 [20p]
<previously mentioned affliction> (70/5) = [14p]

Seems pretty balanced I'd say.
Um, huh?

(Could you explain what you mean?)
Ze'Manel Cunha is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:48 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.