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Join Date: Oct 2004
Location: Sierra Vista, Arizona
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I'm finally working on updating my Rainbow Sheep adventure for use with Dungeon Fantasy, and I have a question regarding monster stats.
Here is what I have for a Jaguar: ST: 16 HP: 16 Speed: 6.0 DX: 13 Will: 10 Move: 12 (14 sprint) IQ: 4 Per: 12 HT: 10 FP: 10 SM: 0 Dodge: 8 Parry: N/A DR: 1 Bite (13): 1d-2 cut Claw (13): 1d-4 cut Traits: Acute Hearing 2; Catfall; Combat Reflexes; Discriminatory Smell; Flexibility; Night Vision 6; Parabolic Hearing 2; Perfect Balance; Racial Talent 2 (climbing); Ultrahearing; Vibration Sense (air; based on hearing); Bad Sight 2 (Motion Sensitive); Bad Temper (12-); Callous; Careful; Colorblindness; Compulsive Pouncing (12-); Nosy Skills: Brawling 15; Climbing 19; Intimidation 11; Jumping 13; Stealth 15; Survival 12; Swimming 11; Wrestling 15 Class: Animal Notes: Does this look right? Bite and claw damage have been modified for Brawling skill. My biggest concern is with the Feats; I think I cut those that are not relevant to the adventure, but I wonder if there is anything else that might not be necessary. Ideas?
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"It's never to early to start beefing up your obituary." -- The Most Interesting Man in the World |
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