Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 12-27-2007, 12:52 PM   #1
Polydamas
 
Join Date: Jan 2006
Location: Central Europe
Default Re: Martial Arts and Chariots

Thanks for the help, Der Wanderer. I don't think I can use Bill's Sharp Turn technique though since I'd use the realistic turning radius rules rather than the default cinematic ones which the Fantasy technique assumes (squaring integers then knocking off a digit has no terror for me).

Quote:
Originally Posted by Der Wanderer
Gurps Fantasy has also a Chariot Archery Technique similar to the Mounted Shooting Technique in MA
Difference:
Chariot Archery works with any wheeled vehicle (less specialization) but starts out at Bow-6
Ah, but MA makes Mounted Shooting cover both chariots and Parthian Shots. I assume it over-rides GURPS Fantasy on martial matters.
Polydamas is offline   Reply With Quote
Reply

Tags
low tech, martial arts


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:50 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.