Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-07-2007, 09:02 PM   #11
combatmedic
Banned
 
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
Default Re: GURPS Space campaign setting

Quote:
Originally typed by MrId:
As I understand it, in this setting, the rule seems to be "artificial gravity and contragrav, but no grav drives." I'm not sure how that works, but since it's rubber science, it can be explained any number of ways. I think the goal is to avoid the dirt-cheap planet-cracking problem of reationless thrusters while still having artificial gravity. I don't know what the actual rationalization for this will be. But as for why no grav drives, well, 'cause the rules (or setting parameters) say so.

Unless I'm completely off base (likely), and in which case, grav drives seem like a logical consequence of general gravitic technology.

I had envisioned gravitics as a relatively young technology. It hasn't yet been sucessfully micronized, for example. Perhaps the grav drive is still on the drawing board? Maybe the Precursors used them?


I'm trying to work backwards from story assumptions, then determine what technology [real or imagined] would fit best. Rubber physics is okay in limited doses. The setting is space opera, not hard sci fi.


I am aiming for an ''Age of Sail'' feel, similiar to that achieved in Traveller. I worry that reactionless drives would cause problems with that, but maybe they wouldn't. I'll need to give it more thought...

Most of my players won't care about the technical aspects of the setting as much as I do. That's fine. I just like an internally consistent milleu.
combatmedic is offline   Reply With Quote
 

Tags
custom setting, space


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:37 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.