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Originally Posted by Agemegos
Good Lord! Examining Space p. 90 I discover that it assumes that every planet or moon with an affinity greater than 0 will become a colony world. That means some pretty hostile dumps with no particular resources, and some truly hellish worlds if they have very abundant resources. You can have no water, infernal temperatures, and a suffocating atmosphere, but so long as there it a +2 RVM the population will exponentiate away.
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Only of course if the system is considered to be in occupied territory. There's a circularity to that. If the system isn't colonised, then there's no real reason to consider it to be within occupied territory, but if it is colonised, whether or not it has a positive affinity world determines whether it can pay for itself and therefore has a true colony rather than just an outpost. Note that the basic world generation system produces something like 1 Garden world for each 3 barren or exotic worlds but the extended world generation system has ratio that is probably about 1 in fifty at best, and over half of those systems will possess some kind of airless rock with a positive RVM.