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#1 | |
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Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Quote:
And, according to Wikipedia (where all human knowledge is stored!) the US has a current GDP of $13 trillion. Don't forget that you're building a "unique" vehicle with highly advanced technology (for modern day). Also on p.34 of Spaceships there's even a section on Cost and limited production runs. Believe me, the Glacier Bay is a one-of-a-kind ship in its world. Her actual cost was $23.8 billion, but I added the x100 limited production multiplier. Also, the cost of the Glacier Bay was a running gag between my sister and myself when I first built it in 1989. The joke was that the designers of the ship artificially inflated the price of the ship and pocketed the differences. They all retired exceptionally wealthy. In countries without extradition treaties. Last edited by Mark Skarr; 09-27-2007 at 02:25 PM. Reason: Hit post instead of preview, I'm good at that! |
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#2 | |
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Join Date: Aug 2004
Location: In the UFO
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__________________
Is love like the bittersweet taste of marmalade on burnt toast? |
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#3 | |
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Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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#4 |
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Join Date: Aug 2007
Location: Boston, Hub of the Universe!
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So, I've got a directed question for any of you:
Without superscience, how do you get a colony ship to Alpha Centauri (requires about 4000 mps delta-V)? At TL9, it seems impossible - even using a magsail for braking (to save half the delta-V requirement), multi-staging like crazy, an Adv Fusion Pulse Drive, and the Delta-V Increase table on page 27, that still gives only 32 mps per stage... which comes to 63 stages. At TL10, it comes just into possibility - using the same parameters, you get 160 mps per stage, or 13 stages. If the colony ship (final stage with magsail) is SM+10, the whole vessel would be SM+23 when it leaves the solar system. And let's not even mention the cost... At TL11, it becomes possible to do - same parameters again, leaves us with only four extra stages necessary. When it leaves the solar system, the colony ship (SM+11) with all its boosters is going to be SM+15 or larger. Antimatter has higher delta-V, but generally the fuel costs so much more than the efficiency increase, that it isn't worth it. The exception might be Antimatter Pion (3400 mps per fuel tank), which means that the colony ship could get there in a single stage, 2 at the highest. Fuel cost is still astronomical. So... am I missing anything? |
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#5 |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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I'm still reading the book (I finally bought it), but why would it require 4000 mps delta-V? As I understand it, you only need enough dV to get out of whatever orbit you're in, to acclerate a little, then to decelerate and enter a new orbit (and if you're going slowly enough, you can use the new orbit itself to brake.) So if you're willing to take a very, very long time, there's no need for a lot of dV.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#6 | |
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Join Date: Aug 2007
Location: Boston, Hub of the Universe!
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#7 | |
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Join Date: Aug 2004
Location: In the UFO
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Quote:
__________________
Is love like the bittersweet taste of marmalade on burnt toast? |
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#8 | |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Quote:
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#9 | |
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Join Date: Aug 2004
Location: In the UFO
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Quote:
__________________
Is love like the bittersweet taste of marmalade on burnt toast? |
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#10 | |
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Join Date: Aug 2004
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