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#11 | |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Quote:
I've done this. It creates obvious breakpoints, which is bad. But it also means that defaulting from a very high Stat becomes much more sensible. The way I did this was that the first point gets you from DEFAULT to DEFAULT+4, and then increases from there. Default: 0pts Default+4: 1pt Default+5: 2pts Default+6: 4pts Default+7: 8pts For average skills at IQ/DX of 10, this has zero impact. For low IQ/DX, the points in skills have even more impact than ususal. For high IQ/DX, it's lower. Frex: At IQ8, 8pts in an average skill by RAW gets you Skill-10. Using STAT/2, you get Skill-11. For IQ18, RAW gets you Skill-20. STAT/2 default is 9, 8pts gets you Skill-17.
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| Tags |
| essential skill, skills |
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